Hazel
Premium Member
@qq280833822 There's a bug I found in csTimer, thought you should know -
Usually, when you're using a bluetooth cube, the timer automatically starts when the scramble is done. But when using inputted scrambles, this doesn't happen. The "draw cube" tool still works correctly, so it can't be a problem with recognizing the cube state.
Usually, when you're using a bluetooth cube, the timer automatically starts when the scramble is done. But when using inputted scrambles, this doesn't happen. The "draw cube" tool still works correctly, so it can't be a problem with recognizing the cube state.