corener permutation and edges orientation/allowed moves

deadalnix

Veteran
Joined
Apr 6, 2007
Messages
560
WCA ID
2008SECH01
We that we cannot permute coreners using only RU. We need to add another face like D, L or F usualy.

Diagonal permutation need 4 extra face turns, and and to adjecent corener needs 2. If you don't change edges orientation.

If you change edges orientation, you can permut corners diagonaly using only 2 extra moves (FRUR'U'F' for exemple).

These knowleges are quite practical for me, but I'm looking for a deeper understanding of the mecanisms involved. If you have any idea, please share :D
 
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