Blindsolving Accomplishment Thread

I think people would enjoy BLD more and would get further If they started with 3OP, I think it is funnier and makes you think much more than OP I think that (this construction kills me) If I have started with OP I would have never gotten the level I have I don't even know who descovered 3OP and of course I don't have anything against Pochmann
I have to apologize for my English (again) becouse of the arrg thing I don't feel upset only something like disappointed
 
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I think people would enjoy BLD more and would get further If they started with 3OP, I think it is funnier and makes you think much more than OP I think that (this construction kills me) If I have started with OP I would have never gotten the level I have I don't even know who descovered 3OP and of course I don't have anything against Pochmann
I have to apologize for my English (again) becouse of the arrg thing I don't feel upset only something like disappointed

Thank you. Thank you very much. However, I respectfully disagree. Well, I disagree that it's good to start with 3OP instead of OP. It is true that OP requires less thought, however I believe that to be an advantage. Haha.

Also, don't worry about the english. The link to arrg was just a joke, and I apologize if it's caused you distress. Also, like I said earlier, it doesn't really matter if you were upset or if you were annoyed/disappointed etc.
 
My first successful scramble : U' L B2 L F2 R D' R D' L B U L D U' F' R' F U2 R2 D2 B' R F' U

6:52.11

Memo :

Edges :
Flip with B F2 pure-2-flip
RF -> UB -> LU : Pronounced phonetically as "Rifooblue"
LD -> LF -> LB : Nothing special to remember becos easy.
RD -> BD -> Done : See Above.

Corners : I have a strange memo system. I just say the set-up moves I have to do and remember where the cutoffs are and in what order.

Nothing (I think "Y=perm" to myself) -> R -> R2 -> R' F'

y' F' R -> F' -> Done (y).

It worked this time, but I should really learn something new for corners, both memo and execution.

Execution :

B F2 M' U M' U M' U2 M U M U M U2 F2 B' (I ALWAYS do flipped edges first.)
~Y Perm~ (This was to move the twisted corner out of place. I don't really have a system for this.)
R ~Y Perm~ R'
R2 ~Y Perm~ R2
R' F' ~Y Perm~ F R
y' F' R ~Y Perm~ R' F
F' ~Y Perm~ F (y)

d' L' ~T Perm~ L d
M2' D' L2 ~T Perm~ L2 D M2
L d' L ~T Perm~ L' d L'
L' d' L ~T Perm~ L' d L
d' L ~T Perm~ L' d
d L' ~T Perm~ L d'
D' M D L2 ~T Perm~ L2 D' M' D
M' D' L2 ~T Perm~ L2 D M
 
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First sub-50 3x3x3 BLD!

Time: 49.06
Scramble: B L2 D U F' U2 D L' F2 U R' F' R2 L' U2 F' R2 L2 D L' F2 R' B' U L2

edges:
[D R' D', M2]
y [M' U M, D2] y'
[E, L' U' L]
L2 y' U' L l' U2 l L' d' L2
[U R' U', M]
l U' R E2 R' U R E2 R2 x

corners:
[U', L D' L']
F' L U2 L' F L F' U2 F L'
R D2 R U2 R' D2 R U2 R2
 
First sub-50 3x3x3 BLD!

Time: 49.06
Scramble: B L2 D U F' U2 D L' F2 U R' F' R2 L' U2 F' R2 L2 D L' F2 R' B' U L2

edges:
[D R' D', M2]
y [M' U M, D2] y'
[E, L' U' L]
L2 y' U' L l' U2 l L' d' L2
[U R' U', M]
l U' R E2 R' U R E2 R2 x

corners:
[U', L D' L']
F' L U2 L' F L F' U2 F L'
R D2 R U2 R' D2 R U2 R2
Congrats, Chris! A long time coming.
 
Good job, Chris! Times like that are freakin insane to me T_T

D' B2 L2 B' L2 D2 F' B2 R L2 F D U B L F L U2 R' B' D B' R2 B' D - 5:29.87 with 2:52 memo.

First sub 5:30! And First sub 6..... and 6:30.... and 6:45.

Definitely lucky. While the edges were difficult for me, take a look at the corners.

y' (R' F R F')x3 solves 4 corners! :P
 
Good job, Chris! Times like that are freakin insane to me T_T

Thanks Jaycee (and Ryan and Julian :D ). It's really no different from speedsolving, though. You'll get sub-60 and times like this if you want to. Just like for speedsolving all it takes is doing some research on a good technique for each step, and lots of practice. Congrats on your first sub-5:30 (and 6:00 and 6:30 and 6:45 ;) )

Definitely lucky. While the edges were difficult for me, take a look at the corners.

y' (R' F R F')x3 solves 4 corners! :P

That's not luck! That's technique! If you didn't know that alg, you would have found those two 2-cycles difficult to deal with. That's good thinkin' is what that is :) :tu
 
The words of Chris Hardwick have inspired me.

number of times: 4/5
best time: 5:29.87
worst time: 7:16.60

current avg5: 6:49.51 (σ = 38.02)
best avg5: 6:49.51 (σ = 38.02)

5:29.87, DNF(8:17.43), 7:16.60, 5:55.74, 7:16.18

Yay accuracy :) Sub-6 Non-lucky! :D I lol'd at how close times 3 and 5 are. Suddenly my execution got faster tonight. Memo on the last one was like 5:37.
 
5:29.87, DNF(8:17.43), 7:16.60, 5:55.74, 7:16.18

Yay accuracy :) Sub-6 Non-lucky! :D I lol'd at how close times 3 and 5 are. Suddenly my execution got faster tonight. Memo on the last one was like 5:37.

Nice job Jaycee! Keep up the good work! :tu :D

Nice Chris! Sub40 soon, yeah?

Oh man :/ Not gonna lie, I will definitely try for it, but I think I would need to speed optimize all of my cycles to even have a hope of doing that (more on this below).

You could do M' U M U2 M' U M for that. It's not center-safe, but it's less moves (and faster imo) :p

I agree that this alg is very fast! I will certainly try to incorporate this into my solves when this cycle comes back up, but I find that whatever cycle comes to mind for 3x3x3 also comes to mind for 5x5x5. The same works the other way around too. The reason I solved that cycle the way I did is because it's what I do on 5x5x5. Aron, how do you not have small pauses for each 3x3x3 case that can be optimized much better than the 5x5x5 center safe version? Or if you practice 3x3x3 more often, then when you get a cycle on 5x5x5 how do you not immediately have the 3x3x3 alg come to mind, or how do you quickly get it out of mind to replace it with the center safe 5x5x5 version?

Chris, I love it how your 3-cycles are always nothing but commutators. Great solve! :)

Thanks Zane! I'll probably be asking you for some tips at Worlds (after the BLD event is fine haha ;) ) on how you do some of your cycles. As mentioned above, the reason I do this is so that the same cycles come to mind on 5x5x5, and I don't have any delays or pauses. :/
 
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Wow, I love that. It never occurred to me that was possible. I'm switching. (Although since I use DF as my buffer, this translates to M' D M D2 M' D M for me, which is just as fast.)

For that case I'd actually do R2 U M' U L2 U' M U L2 U2 R2.

A similar case for DF buffer is DF->LU->RU. I'd do M' U M' U2 M U M.

Or DF->FL->UF... x y M' U M U2 M' U M
 
Aron, how do you not have small pauses for each 3x3x3 case that can be optimized much better than the 5x5x5 center safe version? Or if you practice 3x3x3 more often, then when you get a cycle on 5x5x5 how do you not immediately have the 3x3x3 alg come to mind, or how do you quickly get it out of mind to replace it with the center safe 5x5x5 version?

Maybe I think of 5x5 edges as a different piece type to 3x3 edges, with only a few cases that need to be solved differently and those are just a few MU algs and U perms (kind of like how wings and edges use almost the same comms).

For U perms I can easily do something like R2 L2 U m' U2 m' U R2 L2, or U2 x' U' R2 U m2 U' R2 U m2 x U2. With the mU/MU algs that aren't solved-center-safe, I don't like most of their inverses, so I use a normal comm for the inverse (this is for 3x3). On 5x5 I just do the inverse of the inverse I guess. An example of that is (M'UMU)2, I would do x U' R' U' M U R U M' U2 x' for the inverse, and the inverse of that for the original case on 5x5 (or for wings, with M=l').

I solve centers first, I guess that gives me a bit more freedom to use some mU algs that might swap some centers around on U.

(Off-topic: I don't know why but this gave me the idea of re-ordering my memo order for big bld, to memo centers second-to-last)

EDIT: Oh, I forgot about another MU alg I like, that isn't solved-center-safe. m U2 m U m' U2 m' U'. For that and the variations I would AUF and then do the "M2 solution".
 
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