JonnyWhoopes
Premium Member
I ment URB DFL LFU
Kay. I prefer [F R' F', L'].
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I ment URB DFL LFU
Kay. I prefer [F R' F', L'].
that solves URB FUL DFL
What does the D C D' mean.
With the commutator URB DFL FUL
it doesn't work with D R2 D' F D R2 D' F'
but it works with D' B2 D F' D' B2 D F
why?
Joël said:In order to cycle URB DLF LUF (not FLU, that's not possible)
Don't the cycles I posted solve those?
::EDIT:: To clarify, I meant don't they solve URB DLF FLU?
I'm partway through the OP, and was just wondering, during a blindsolve, for an A9-type case, is it necessary to find the setup the cancels? Maybe I'm missing something, but it seems that you have to think for a while to find the right setup, just to save one move?
Thanks, thought so.It's not necessary, you'll just be doing 1 more move. When you are more experienced with A9s and start to recognize the patterns between them you'll see how the 9mover works and you can do that pretty much instantly instead.
I'm partway through the OP, and was just wondering, during a blindsolve, for an A9-type case, is it necessary to find the setup the cancels? Maybe I'm missing something, but it seems that you have to think for a while to find the right setup, just to save one move?
I think I see what you are trying to do here. First of all, the first alg does have the structure of a commutator, so way to go! However, this commutator does not have the structure of a corner three cycle. The reason is that F 'touches' many pieces that are also moved by the D R2 D' part. For a corner three cycle, if you take P = D R2 D', you want Q to turn the face opposite of the middle move in P, in this case Q would be L, L', L2. If you take Q = L, it will cycle the same pieces, but with different orientations: D R2 D' L D R2 D' L' cycles UBR -> LFD -> LUF.
In order to cycle URB DLF LUF (not FLU), you have to notice that the the DFL piece is solved by doing F. You want F to be your last move, but first you have to move that piece out of the way without effecting the F layer. You only want to replace that piece with the URB corner. P = D' B2 D does exactly that, the only piece changed in the F layer is the DLF corner. For Q you take the inverse of what the last move is going to be, in this case Q = F'. Then finish the commutator by undoing P and Q: D B2 D' F.
I think I see what you are trying to do here. First of all, the first alg does have the structure of a commutator, so way to go! However, this commutator does not have the structure of a corner three cycle. The reason is that F 'touches' many pieces that are also moved by the D R2 D' part. For a corner three cycle, if you take P = D R2 D', you want Q to turn the face opposite of the middle move in P, in this case Q would be L, L', L2. If you take Q = L, it will cycle the same pieces, but with different orientations: D R2 D' L D R2 D' L' cycles UBR -> LFD -> LUF.
In order to cycle URB DLF LUF (not FLU), you have to notice that the the DFL piece is solved by doing F. You want F to be your last move, but first you have to move that piece out of the way without effecting the F layer. You only want to replace that piece with the URB corner. P = D' B2 D does exactly that, the only piece changed in the F layer is the DLF corner. For Q you take the inverse of what the last move is going to be, in this case Q = F'. Then finish the commutator by undoing P and Q: D B2 D' F.
Once I get A9 cancellations down I'm good to attempt BH in solves..