lkhphuc vietnam
Member
- Joined
- Jun 7, 2012
- Messages
- 12
3OP corners is actually a subset of BH corners, except that it has a buffer piece. If you have a cycle that has more than 3 corners, you memorise the corners in pairs. For example, you have a cycle F > E > B > Q > T > J. You memorise FE, because the piece in the buffer position has to go to F, and the piece in F has to go to E. And the piece in E will go back to the buffer piece. Then the next cycle. The piece in the buffer now has to go to B, and the one in B has to go to Q, so after FE comes BQ, and so on.
If you have a 2 cycle left, you should probably set it up into a PLL. Just remember to orient the corners and make sure they are in the same layer. If your buffer is already solved, 'store' it in another spot, lets say R. Then when you come across the piece that belongs in R you know you're done. I hope this made sense.
thank a lot (zane+Jianhan) C. it made lots of sense. i can't find an optimal way to set up 2 corners into a Pll and orient it, i hope can u give me an example about that
Sent from my SGH-I897 using Xparent Purple Tapatalk 2
Last edited: