And is it not easy to reflect across F/B? If his algs are made to be fast for right-handers it is better to mirror across F/B and retain the right hand dominance.Just curious... Why did you choose URF as your second buffer and not ULB? It would be easy to reflect a lot of your algs across L/R, no? Although parity is nicer from URF.
I decided I won't be using URF, I'll learn ULB instead, but I will still finish writing algorithms for URF first.Aron, you mean you're generating algs for UFR buffer? For what purpose exactly? When do you decide to use UBR and when to use UFR, how do you spot the parity or whatever you have to do? anyway, I know many of you dread this question, but which is the faster buffer? . Does it give you any special advantage, using UFR? Thanks!
I suppose that's true, if you really prefer R moves to L moves, but most comms are either RUL (pretty much the same number of R and L moves in the reflections) or RUD/LUD. For the LUD cases, you'd just do y turns on about the same number of cases to make them RUD (just different ones).And is it not easy to reflect across F/B? If his algs are made to be fast for right-handers it is better to mirror across F/B and retain the right hand dominance.
|Thread starter||Similar threads||Forum||Replies||Date|
|Good algs for wing comms||Blindsolving Discussion||0|
|best way to learn sets of algs and have focus on doing it?||Cubing Help & Questions||2|
|2x2 Ortega OLL and PBL Algs||How-to's, Guides, etc.||6|
|3BLD algset for 2-flip (including buffer) and 2 swap||Blindsolving Discussion||1|
|N||Found some good fun algs for a ZZLL case, which one is your fav?||Off-Topic Discussion||1|