tfray94
Member
- Joined
- Feb 12, 2010
- Messages
- 60
I want to learn this to teach my cousin but I'm not getting it. That step is messing me up.
I find that it doesn't cover several "cases" that occur in the last 2 steps.
Example: Instead of the last 2 un-oriented corners being in the same layer they come up in different layers, so that turning one layer doesn't affect both corners. It's not impossible to solve, (you just move one piece down, orient them both, then move it back up) but if I didn't know how to solve it beforehand I would have given up.
I think you could show the moves being done in a slideshow (some example moves on how to make the cross, put the edges in for the second layer, etc.)
But it's a good beginners method.
Playing with 8355 I found that the most common problem I and the person I was teaching had was not completing all four moves of the algorithm. If you've completed the placement and orientation of one of the final five corners you *have* to do the final D (or U' in Cride's variation). If you don't, the cube magic escapes and you'll have a botched cube.
Maybe that's not your problem, but you're not being very forthcoming with specifics.
@Novrill, great to hear the method has worked for you! What (if any) would you say the hardest part to explain was?