Anyone know any Master Pyraminx Speedsolving methods ?

Or just do triple sledge for the last one (i learned it from pyra duo) and i might try your centre swap algs for other ones tho
Isn't that what I do a triple sledge (I'm not so familiar with this expressions)? You can do it as shown with wide moves (Lww Rww' Lww' Rww)*3 or only with the inner slices, which should take much longer.
 
Isn't that what I do a triple sledge (I'm not so familiar with this expressions)? You can do it as shown with wide moves (Lww Rww' Lww' Rww)*3 or only with the inner slices, which should take much longer.
Oh wait yh js realised.
Probably got thrown off with the unneeded tip turns and how it turns one layer at a time.
 
Which one?(I know you lost your Master Pyra though)
Also upd on that.
Came home from school to find this on my desk.
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I used to regularly compete in Master Pyra in the SS weekly and have a 24.15 single and 35.85 average. My Master Pyra broke though, so I can't compete anymore. I used my own method for Master Pyra(with one borrowed alg and its mirror) and I'll try to explain it best as I can.

Piece types-

Tips- Same as Pyra
Fixed centers- The centers in the middle, there is one on each side.
Corners- They are underneath the tips, there are three on each side.
Small edges- The small edges, there are six on each side.
Big edges- They are sandwiched in between two small edges, there are three on each side.

Notation-

Uppercase moves like R mean to turn one layer(not counting tips as a layer)
Lowercase moves like r mean to turn two layers(not counting tips as a layer)

FIRST LAYER-

1- Solve tips
2- Solve the 3 yellow corners intuitively around the yellow fixed center(I'll use yellow but I would recommend being colour neutral)
3- Intuitively solve all the yellow big edges, inserting them with 3 movers. If an edge is flipped, take it out with a 3 mover and solve it with another 3 mover.
4- Solve all the yellow small edges to finish the yellow layer. Solve them in the same way as you would solve Pyraminx edges.

SECOND LAYER-

1- There are 3 big edges on the second layer. Unless they are already all solved, keep doing U moves until one of them is solved.
2- Keep the solved big edge in the back and do the alg l r' l' r u r u' r' to finish all the big edges.
3- Use the algorithm L r' L' r U r U' r' to solve the second layer small edges. It'll insert the piece rightmost on the third layer into the left small edge slot.
4- If the fixed centers aren't solved, don't worry you can solve those at the end.

THIRD LAYER-

You can use the alg r U r' U r U r' and the inverse to solve the third layer.

FIXED CENTERS-

You will likely end up with a case where the 3 fixed centers on the second layer are cycled.

If the centers have to cycle clockwise-

Rotate the cube so that the solved side is on the left, and do the alg r u r' u r u r' u l' U' l U' l' U' l U'

If the centers have to cycle anticlockwise-

Do that twice, or mirror the algorithm on the other side.

That's the method(with a few optimisations) I used, I never used a tutorial so I don't know if this is also what everybody else does.
by a few optimisations, do you mean that you do extra things you didnt mention in this to help get better results ?
 
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