• Welcome to the Speedsolving.com, home of the web's largest puzzle community!
    You are currently viewing our forum as a guest which gives you limited access to join discussions and access our other features.

    Registration is fast, simple and absolutely free so please, join our community of 40,000+ people from around the world today!

    If you are already a member, simply login to hide this message and begin participating in the community!

Anyone know any Master Pyraminx Speedsolving methods ?

That0newe1rdo

Member
Joined
May 16, 2025
Messages
616
Location
NE, UK
SS Competition Results
YouTube
Visit Channel
So in last weeks forum comp I podiumed and got my first medal (Bronze).
I got it in master pyraminx.
I looked this morning and noticed there was about a 1:10 difference between my avg and 2nd places avg.
I want to avg sub 1 min in master pyra, but looked online and couldnt see any speedsolving methods i understood (the kyoo method)
Does anyone know any good methods for master pyraminx?
Thanks @bldcuber314 for the method !
 
Last edited:
I used to regularly compete in Master Pyra in the SS weekly and have a 24.15 single and 35.85 average. My Master Pyra broke though, so I can't compete anymore. I used my own method for Master Pyra(with one borrowed alg and its mirror) and I'll try to explain it best as I can.

Piece types-

Tips- Same as Pyra
Fixed centers- The centers in the middle, there is one on each side.
Corners- They are underneath the tips, there are three on each side.
Small edges- The small edges, there are six on each side.
Big edges- They are sandwiched in between two small edges, there are three on each side.

Notation-

Uppercase moves like R mean to turn one layer(not counting tips as a layer)
Lowercase moves like r mean to turn two layers(not counting tips as a layer)

FIRST LAYER-

1- Solve tips
2- Solve the 3 yellow corners intuitively around the yellow fixed center(I'll use yellow but I would recommend being colour neutral)
3- Intuitively solve all the yellow big edges, inserting them with 3 movers. If an edge is flipped, take it out with a 3 mover and solve it with another 3 mover.
4- Solve all the yellow small edges to finish the yellow layer. Solve them in the same way as you would solve Pyraminx edges.

SECOND LAYER-

1- There are 3 big edges on the second layer. Unless they are already all solved, keep doing U moves until one of them is solved.
2- Keep the solved big edge in the back and do the alg l r' l' r u r u' r' to finish all the big edges.
3- Use the algorithm L r' L' r U r U' r' to solve the second layer small edges. It'll insert the piece rightmost on the third layer into the left small edge slot.
4- If the fixed centers aren't solved, don't worry you can solve those at the end.

THIRD LAYER-

You can use the alg r U r' U r U r' and the inverse to solve the third layer.

FIXED CENTERS-

You will likely end up with a case where the 3 fixed centers on the second layer are cycled.

If the centers have to cycle clockwise-

Rotate the cube so that the solved side is on the left, and do the alg r u r' u r u r' u l' U' l U' l' U' l U'

If the centers have to cycle anticlockwise-

Do that twice, or mirror the algorithm on the other side.

That's the method(with a few optimisations) I used, I never used a tutorial so I don't know if this is also what everybody else does.
 
I used to regularly compete in Master Pyra in the SS weekly and have a 24.15 single and 35.85 average. My Master Pyra broke though, so I can't compete anymore. I used my own method for Master Pyra(with one borrowed alg and its mirror) and I'll try to explain it best as I can.

Piece types-

Tips- Same as Pyra
Fixed centers- The centers in the middle, there is one on each side.
Corners- They are underneath the tips, there are three on each side.
Small edges- The small edges, there are six on each side.
Big edges- They are sandwiched in between two small edges, there are three on each side.

Notation-

Uppercase moves like R mean to turn one layer(not counting tips as a layer)
Lowercase moves like r mean to turn two layers(not counting tips as a layer)

FIRST LAYER-

1- Solve tips
2- Solve the 3 yellow corners intuitively around the yellow fixed center(I'll use yellow but I would recommend being colour neutral)
3- Intuitively solve all the yellow big edges, inserting them with 3 movers. If an edge is flipped, take it out with a 3 mover and solve it with another 3 mover.
4- Solve all the yellow small edges to finish the yellow layer. Solve them in the same way as you would solve Pyraminx edges.

SECOND LAYER-

1- There are 3 big edges on the second layer. Unless they are already all solved, keep doing U moves until one of them is solved.
2- Keep the solved big edge in the back and do the alg l r' l' r u r u' r' to finish all the big edges.
3- Use the algorithm L r' L' r U r U' r' to solve the second layer small edges. It'll insert the piece rightmost on the third layer into the left small edge slot.
4- If the fixed centers aren't solved, don't worry you can solve those at the end.

THIRD LAYER-

You can use the alg r U r' U r U r' and the inverse to solve the third layer.

FIXED CENTERS-

You will likely end up with a case where the 3 fixed centers on the second layer are cycled.

If the centers have to cycle clockwise-

Rotate the cube so that the solved side is on the left, and do the alg r u r' u r u r' u l' U' l U' l' U' l U'

If the centers have to cycle anticlockwise-

Do that twice, or mirror the algorithm on the other side.

That's the method(with a few optimisations) I used, I never used a tutorial so I don't know if this is also what everybody else does.
The one i use - from a tutorial, makes you solve the big edges first like a pyra, then make the big tip like you do in step 1, then make a full layer (the centre doesnt matter) then youll get the twisted tip thing on pyra but bigger, then you do a similar alg to solve centres.
Ill try your method to see if its better, Thanks !
 
The one i use - from a tutorial, makes you solve the big edges first like a pyra, then make the big tip like you do in step 1, then make a full layer (the centre doesnt matter) then youll get the twisted tip thing on pyra but bigger, then you do a similar alg to solve centres.
Ill try your method to see if its better, Thanks !
Did a walk through solve on my own and its great ! I can see myself improving canny fast with this method. Thanks !
 
And to probably finish off the day a 1:12.16 ao5.

Time List:
1. 1:16.79 - Bw' U' L Bw' R Rw' L' Lw' U Uw' Rw' Lw Uw' Rw Lw' Rw' Lw' Bw r' b' u'
2. 1:11.15 - U B R Lw' Bw R Uw' L Lw U B Rw Uw Lw Uw Rw Bw Lw' l b' u
3. 1:08.53 - Uw B Uw L Bw' Lw' Bw' U' L' Uw Rw' Bw Rw Lw' Rw Uw Bw' Lw' r' b' u
4. (1:05.82) - U Uw' Lw R Uw' R' L' Bw' Uw' Rw' Lw Uw Lw' Bw Uw' l b u'
5. (1:30.44) - B Uw' R' Bw' L' Lw' B Bw' R Lw' U Rw Uw Lw' Bw Uw' Lw Bw' Uw' l r b' u'
 
And to probably finish off the day a 1:12.16 ao5.

Time List:
1. 1:16.79 - Bw' U' L Bw' R Rw' L' Lw' U Uw' Rw' Lw Uw' Rw Lw' Rw' Lw' Bw r' b' u'
2. 1:11.15 - U B R Lw' Bw R Uw' L Lw U B Rw Uw Lw Uw Rw Bw Lw' l b' u
3. 1:08.53 - Uw B Uw L Bw' Lw' Bw' U' L' Uw Rw' Bw Rw Lw' Rw Uw Bw' Lw' r' b' u
4. (1:05.82) - U Uw' Lw R Uw' R' L' Bw' Uw' Rw' Lw Uw Lw' Bw Uw' l b u'
5. (1:30.44) - B Uw' R' Bw' L' Lw' B Bw' R Lw' U Rw Uw Lw' Bw Uw' Lw Bw' Uw' l r b' u'
Im gonna make this my master pyraminx progression thread.
 
Im gonna make this my master pyraminx progression thread.
Good luck with your progression, was the 53.47 a PB(and if it was by how much)? It would be amazing if you've actually improved using my method! Btw this should probably be under Cubing Progression instead of General Speedcubing Discussion
 
Good luck with your progression, was the 53.47 a PB(and if it was by how much)? It would be amazing if you've actually improved using my method! Btw this should probably be under Cubing Progression instead of General Speedcubing Discussion
Yeah the 53.47 was a pb by 54.53s previous one was 1:48.00
(Yes ik i beat it on the first solve of the ao5 then but no one needs to know ig)
And yeah ill make a thread in cubing progression and just change this title back to norm.
 
So in last weeks forum comp I podiumed and got my first medal (Bronze).
I got it in master pyraminx.
I looked this morning and noticed there was about a 1:10 difference between my avg and 2nd places avg.
I want to avg sub 1 min in master pyra, but looked online and couldnt see any speedsolving methods i understood (the kyoo method)
Does anyone know any good methods for master pyraminx?
Thanks @bldcuber314 for the method !
Well L4E intuitive can be good
 
Are there any fast master pyraminxes? I don't have one myself, so if I do decide to get one which brand/cube is the best?
Also, @That0newe1rdo maybe consider getting an ad blocker from chrome extensions or something for when you use cstimer - it will get rid of all the annoying pop-ups.
Thanks for recommending a ad blocker, it should help alot, especially on mobile.
I dont have either of these, but to my knowledge the qiyi and yuxin are really good master pyraminxes.
 
Thanks for recommending a ad blocker, it should help alot, especially on mobile.
I dont have either of these, but to my knowledge the qiyi and yuxin are really good master pyraminxes.
There are no really good Master Pyras, the Qiyi one is the best I think but it's really hard to turn. I tried the Yuxin and kept getting weird lockups, I disliked that one even more.
 
FIXED CENTERS-
You will likely end up with a case where the 3 fixed centers on the second layer are cycled.
If the centers have to cycle clockwise-
Rotate the cube so that the solved side is on the left, and do the alg r u r' u r u r' u l' U' l U' l' U' l U'
If the centers have to cycle anticlockwise-
Do that twice, or mirror the algorithm on the other side.
I made it without a tutorial, too. My way is different, but I also need to fix centers.
Normally I hold the solved side in front and do

 Twizzle link 
R 2R 2BL' 2D
R' 2R' 2BL 2D
R 2R 2BL' 2D
R' 2R' 2BL 2D


or mirrowed. (Sorry: don't know how to write wide moves in twizzle, but in fact it is: Rww d Rww' d Rww d Rww' d)

With the solved side on the left like above I would do:
 Twizzle link 
R 2R 2BL' 2D'
R' 2R' 2BL 2D'
R 2R 2BL' 2D'
R' 2R' 2BL 2D'


Don't know what is faster with this poor hardware:rolleyes:

And if someone wants to fix 2+2 centers:
 Twizzle link 
[L 2L 2BR' R', 2R' 2BL L']3
 
Or just do triple sledge for the last one (i learned it from pyra duo) and i might try your centre swap algs for other ones tho
I made it without a tutorial, too. My way is different, but I also need to fix centers.
Normally I hold the solved side in front and do

 Twizzle link 
R 2R 2BL' 2D
R' 2R' 2BL 2D
R 2R 2BL' 2D
R' 2R' 2BL 2D


or mirrowed. (Sorry: don't know how to write wide moves in twizzle, but in fact it is: Rww d Rww' d Rww d Rww' d)

With the solved side on the left like above I would do:
 Twizzle link 
R 2R 2BL' 2D'
R' 2R' 2BL 2D'
R 2R 2BL' 2D'
R' 2R' 2BL 2D'


Don't know what is faster with this poor hardware:rolleyes:

And if someone wants to fix 2+2 centers:
 Twizzle link 
[L 2L 2BR' R', 2R' 2BL L']3
 
Back
Top