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For those who are interested in seeing if they have the correct hardware to run my Windows 7 64-bit brute force 4x4x4 solver console application, here is the link to download and test it:
UPDATE: April 03, 2015: Version 3.0.2 now online
High Performance
Medium Performance
Low Performance
High Performance Version = 20 GB RAM required
Med Performance Version = 7 GB RAM required
Low Performance Version = 2 GB RAM required
Latest High Performance version is always uploaded to this shorter link:
www.lightningcloudcomputing.com/OO_4x4x4.zip
I named the program Omnia Obtorquebantur 4x4x4 (Latin for All (sides) will be turned). A logical nickname for it is OO 4x4x4 (since I may make a 5x5x5 solver if this proves successful in terms of speed/performance). I pronounce this nickname as "Oh Oh 4 by 4 by 4."
The newest version of OO_4x4x4 has the following features:
1. Up to 8-Turns-From-Solved databases for centers-only needed to be solved
2. Up to 6-Turns-From-Solved databases for every cube position.
3. When a sequence of moves leads to a shorter solve, then only moves of that length or shorter will be printed out subsequently (see the image above).
4. Theoretical Minimum Search Tree is now being generated, a fairly large improvement over prior versions.
5. All solves are logged to a "solved_cubes.txt" file, with an ASCII drawing of the starting cube along with the moves of every solution.
Several people I would like to thank already for their input. The following have already shared information that made this program much, much faster:
uberCuber
Jakube
cuBerBruce
Lucas-Garron
cmhardw
irontwig
Enjoy
This thread has been closed as requested by unsolved
---
For those who are interested in seeing if they have the correct hardware to run my Windows 7 64-bit brute force 4x4x4 solver console application, here is the link to download and test it:
UPDATE: April 03, 2015: Version 3.0.2 now online
High Performance
Medium Performance
Low Performance
High Performance Version = 20 GB RAM required
Med Performance Version = 7 GB RAM required
Low Performance Version = 2 GB RAM required
Latest High Performance version is always uploaded to this shorter link:
www.lightningcloudcomputing.com/OO_4x4x4.zip
I named the program Omnia Obtorquebantur 4x4x4 (Latin for All (sides) will be turned). A logical nickname for it is OO 4x4x4 (since I may make a 5x5x5 solver if this proves successful in terms of speed/performance). I pronounce this nickname as "Oh Oh 4 by 4 by 4."
The newest version of OO_4x4x4 has the following features:
1. Up to 8-Turns-From-Solved databases for centers-only needed to be solved
2. Up to 6-Turns-From-Solved databases for every cube position.
3. When a sequence of moves leads to a shorter solve, then only moves of that length or shorter will be printed out subsequently (see the image above).
4. Theoretical Minimum Search Tree is now being generated, a fairly large improvement over prior versions.
5. All solves are logged to a "solved_cubes.txt" file, with an ASCII drawing of the starting cube along with the moves of every solution.
Several people I would like to thank already for their input. The following have already shared information that made this program much, much faster:
uberCuber
Jakube
cuBerBruce
Lucas-Garron
cmhardw
irontwig
Enjoy
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