Recently, I've been experimenting with the 2-twist
Now, the question is which option yields the fastest average LL execution time. Since the average PLL execution time is essentially the same for both cases, we can just compare the average time until PLL execution starts instead. For the 2-twist, that is simply equal to to its average execution time and for the 3-cycle, it's equal to its average execution time, plus the average PLL recognition time.
The average execution times are pretty easy to measure. However, to make the comparison fair, it's important to start from homegrip and do both executions with the same amount of risk. Also, the average PLL recognition time can be measured by setting up OLL 23 (with random PLL), and framecount how long you pause between OLL and PLL.
If you do that, you should be able to compare them and tell whether the 2-twist has potential to be faster for you or not. For reference, I tried it myself, and the 2-twist surprisingly won by about 0.4s. I also tried to do three ao50 of LL with both options, and I got 3.35, 3.09 and 3.19 with the 3-cycle, and 2.97, 2.82 and 2.70 with the 2-twist, which clearly suggests that the 2-twist is faster for me.
I haven't heard of anyone talking about this before, so I'm curious about how well it works for other people. Please let me know if you try it out
(R' D R D' R' D R) U' (R' D' R D R' D' R)
for OLL 23. It's slower than the 3-cycleR2 D R' U2 R D' R' U2 R'
but the PLL transition is faster when done in the following way:- Perform R' D R D' R' D R while looking at UFL, LU and LUB (which is easy since they don't move). They will move and become the front 3 colors used in PLL recognition later, so we can use that information to make it faster. Also, take a mental note on the exact color of UFL.
- Perform U'
- Perform R' D' R D R' D' R and 2-side PLL recognition simultaneously. This can be done since the stickers used for the recognition, except for FUR, don't move at all. As for FUR, just imagine the color we took a mental note of being there.
- Transition into PLL without pausing and cancel moves if possible.
Now, the question is which option yields the fastest average LL execution time. Since the average PLL execution time is essentially the same for both cases, we can just compare the average time until PLL execution starts instead. For the 2-twist, that is simply equal to to its average execution time and for the 3-cycle, it's equal to its average execution time, plus the average PLL recognition time.
The average execution times are pretty easy to measure. However, to make the comparison fair, it's important to start from homegrip and do both executions with the same amount of risk. Also, the average PLL recognition time can be measured by setting up OLL 23 (with random PLL), and framecount how long you pause between OLL and PLL.
If you do that, you should be able to compare them and tell whether the 2-twist has potential to be faster for you or not. For reference, I tried it myself, and the 2-twist surprisingly won by about 0.4s. I also tried to do three ao50 of LL with both options, and I got 3.35, 3.09 and 3.19 with the 3-cycle, and 2.97, 2.82 and 2.70 with the 2-twist, which clearly suggests that the 2-twist is faster for me.
I haven't heard of anyone talking about this before, so I'm curious about how well it works for other people. Please let me know if you try it out