I might try to make one, might be cool to make a tutorial vid. But for now, you know and fully understand how to define a correctly oriented edge right?
First you orient them, then you fix them with set up moves and U perms. Just like corners is orienting then A perms to cycle them. (Not sure if Grintoth uses A perms or does 2 cycles with the Y perm).
I understand if its oriented or not...
And grintoth uses J perms to perm corners..
i think i understand how to do it but i dont know all the set up moves if...
UR is the Piece ur placeing.... and UB is the buffer position