5x5 Parity BLD

Apokaso

Member
Joined
Dec 23, 2010
Messages
4
Hallo!

I want to solve my 5x5 blindfolded the next days. So I thought over the method. Centers are no problem (It´s just the same like 4x4), The r and l slice edges are also easy (r2 method), for the m-slice I use the m2-method and for corners old pochman.
These´s just one little problem, which I cannot solve: When there´s a m2-parity, I normaly use at the 3x3 the algorithm: U'F2UM2U'F2U. This solves the DF-edge and changes UB an UL, which now can be changed with the old Pochman small Y-Perm.
But on the 5x5 the small-Y-Perm changes also the outer edges.

Does anybody know a correct algorithm for this parity?

Last thing, I also now learning the R2-method for corners, who would the algorithm look for this parity?
 
If your corners are odd, make sure to make the UL and UB edges swapped instead of solving them. Just remember to do the centers first, because OP and some M2 algs are not center friendly.
-Y-perm rotates the U center CCW 90 degrees.
-Unless you use commutators for the M-slice cases, they're probably not center friendly.

So if there is parity you'll end up with all pieces solved in the end except UB and UL wings will be swapped, which can be fixed by:
(B U' B') Rw2 F2 U2 r2 U2 F2 Rw2 (B U B').
If you still don't fully understand just ask.
 
Well it's the same others had posted, just with the double edge swap integrated to save some moves. Might be less confusing and thus safer and thus better to do it separately, though.
 
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