2x2x2 - May 29 - June 4, 2006

dougreed

Veteran
Joined
Mar 17, 2006
Messages
287
Location
Austin, TX
1. L D' R2 U' B D' B' L2 D L' F U B L2 U2 R' F2 D2 L B L U L F2 D
2. L D R B' R' U L' B L U R2 U2 L D2 R U R2 B L B U2 B' L U2 B'
3. F2 U' B' D L' D2 L2 F U' B2 R' B2 U' L2 B' U2 L B' D' F L B' U R2 F'
4. L2 U2 F U L B2 D2 F' U' R' B2 R2 F R U F2 L2 D' B D L2 U2 B L' U'
5. L2 F' U2 R F' R' U2 L F R2 U2 B' D2 F D' R D B' U L' F D2 R' D R
 
Thom Barlow
6.12
(5.75) 6.05 (6.59) 6.06 6.27
Terrible...

Well, I'm working on improving my CMLL at the moment. But I had a thought last night.

Why don't we compute an index for the quickest way to make a layer from any position on the 2x2x2. Can't be too many and should be relativly short. I keep teh first layer on L though... I dunno, i'll look into it.
 
No, I mean find the shortest solution to every way to make a fully permutated and orientated layer. Then you can go ahead and use CMLL and whatnot.
 
Average: 14.74
Times: (30.45) (7.04) 14.19 12.85 17.18

Timed with 'The ultimate Rubik's cube? timer version 2.1'.

Michael Fung
 
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