• Welcome to the Speedsolving.com, home of the web's largest puzzle community!
    You are currently viewing our forum as a guest which gives you limited access to join discussions and access our other features.

    Registration is fast, simple and absolutely free so please, join our community of 40,000+ people from around the world today!

    If you are already a member, simply login to hide this message and begin participating in the community!

2x2x2 - May 29 - June 4, 2006

dougreed

Member
Joined
Mar 17, 2006
Messages
287
Location
Austin, TX
1. L D' R2 U' B D' B' L2 D L' F U B L2 U2 R' F2 D2 L B L U L F2 D
2. L D R B' R' U L' B L U R2 U2 L D2 R U R2 B L B U2 B' L U2 B'
3. F2 U' B' D L' D2 L2 F U' B2 R' B2 U' L2 B' U2 L B' D' F L B' U R2 F'
4. L2 U2 F U L B2 D2 F' U' R' B2 R2 F R U F2 L2 D' B D L2 U2 B L' U'
5. L2 F' U2 R F' R' U2 L F R2 U2 B' D2 F D' R D B' U L' F D2 R' D R
 

Kirjava

Colourful
Joined
Mar 26, 2006
Messages
6,121
WCA
2006BARL01
YouTube
Visit Channel
Thom Barlow
6.12
(5.75) 6.05 (6.59) 6.06 6.27
Terrible...

Well, I'm working on improving my CMLL at the moment. But I had a thought last night.

Why don't we compute an index for the quickest way to make a layer from any position on the 2x2x2. Can't be too many and should be relativly short. I keep teh first layer on L though... I dunno, i'll look into it.
 

Kirjava

Colourful
Joined
Mar 26, 2006
Messages
6,121
WCA
2006BARL01
YouTube
Visit Channel
No, I mean find the shortest solution to every way to make a fully permutated and orientated layer. Then you can go ahead and use CMLL and whatnot.
 

mmwfung

Member
Joined
Mar 20, 2006
Messages
80
Average: 14.74
Times: (30.45) (7.04) 14.19 12.85 17.18

Timed with 'The ultimate Rubik's cube? timer version 2.1'.

Michael Fung
 
Top