The Roux "Example Solve" Game!

better ?

D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

x y x x x U U
x y x x x U
x y x x x U
x y y y x U U
x U
y x U U U x x x y y y U
x U U x x x U U U y y y x U U U
x x x U y x x x U U U y y y x x x U U
x x U U U x x x y x x x U
x y y y x x x U U U x x U x x x
U x x x U U x U U U x U y y y x x x U
x U U U y x x x U U U x U x x U U U y y y x x x U U x x x U U U x y x U U U y x x x U x y U y y y x x x U U U x
U U U x x x U x U U U x x x U U U x U U x U y x U x x x U x x U x x U U y x U U U x U U U x x U y x x x U U U x x x U U U x x U y x U x x x U U x x U U x y U U U y x U U x x U U x x x U U x U x x U U U y x U U x U U U x x U

Solution

edit - all clockwise U + clockwise x + clockwise y if you were wondering.
edit2 - oh negative rotations. well **** that then.

How in the world...??? Did you do this by hand?
 
D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'


y' x'
F U2 L' F' R B2 U' B // FB-center
R u M u' // center fix
R2 U M2 U M2 U R' U' R' U' R' U r // SB
R U R' U R U2 r' // Sune
U' M U M' U2 M U M2 // L6E
40STM

First block seems a bit complicated. I use delayed-center-fix as well, but only when the block is super-easy with misplaced centers.
Here is a better F2B with the same colors:
y'
B R' F2 R U2 u F2 (7)
U' r' M U2 B' R B U r' M U R (12)
 
D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

z2 R' U F2 x2 U' r U r' U2 r' F
U M' r U2 R' U R U2 R2 U r
R2 D' R U2 R' D R U2 r
U2 M2 U M U2 M2

36 stm
 
Last edited:
D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

z2 R' U F2 x2 U' r U r' U2 r' F
U M' r U2 R' U R U2 R2 U r
R2 D' R U2 R' D R U2 r
U2 M2 U M U2 M2

36 stm

Fixed that for you. Also, in the first block, you can do:
z2 R' U F2 x2 U M U R' F, which is shorter (and still can be a good second block).

I like your second block, seems tricky. :) But why not:
U M' F R' F' M' U r
 
Fixed that for you. Also, in the first block, you can do:
z2 R' U F2 x2 U M U R' F, which is shorter (and still can be a good second block).

I like your second block, seems tricky. :) But why not:
U M' F R' F' M' U r
Huh. Those are actually really nice. For the first one, I think I've been trying to avoid M moves during the F2B in favour of r moves, but I looks like I should experiment with them more. For the second one, I just haven't seen it before.
 
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Fixed that for you. Also, in the first block, you can do:
z2 R' U F2 x2 U M U R' F, which is shorter (and still can be a good second block).

I like your second block, seems tricky. :) But why not:
U M' F R' F' M' U r

I don't get that SB, it doesn't solve it when I do it. :/
 
Huh. Those are actually really nice. For the first one, I think I've been trying to avoid M moves during the F2B in favour of r moves, but I looks like I should experiment with them more. For the second one, I just haven't seen it before.

You can think that M as a merge of r' (positioning the edge) and R (preparing the corner to pair up through U R' F). During the F2B I also often do r' R instead of M, because my fingers are just not always prepared for an M move.
 
First block seems a bit complicated. I use delayed-center-fix as well, but only when the block is super-easy with misplaced centers.
Here is a better F2B with the same colors:
y'
B R' F2 R U2 u F2 (7)
U' r' M U2 B' R B U r' M U R (12)

Yes that is better F2B.
The shortest FB I could find was 8 moves and with bad SB options.
The reason why I kept my long F2B is that it gives me sune with easy L6E.
I wouldn't use delayed-center-fix in a speedsolve unless it is easier than this but it was the shortest solution I could find...
 
I wouldn't use delayed-center-fix in a speedsolve unless it is easier than this but it was the shortest solution I could find...

Occasionally I use. I found a speedsolve example in my reconstructed solves. It was a 11.92:

Scramble:
R2 D' U2 B2 D L2 D2 F2 L2 F2 L2 B' U' R D' R2 F2 R2 F L' R2

Solution with 38 STM (note that there the first block can be done in 3 moves without the center!):
x
D' M2 F M u' M' u (7)
U' M U2 M2 R U r R U' R' (10)
F R U R' U' F' (6)
M' U M' U M U M' U' M2 U' M' U2 M2 U2 M (15)
alg.cubing.net
 
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Okay, let's move on!

Scramble of the session:
B D2 L2 U2 B D2 F R2 B U2 L F2 U2 L D2 L B U' R' F2

alg.cubing.net


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Speedsolve (white left, red bottom):

y2 z
u' B' u' U' B' r B (7)
U r' U' M2 U' R U R2 U R' U2 R U' R' (14)
U2 R U R' F' R U R' U' R' F R2 U' R' (14)
U2 R U' r' U' M' U r U r' U M2 U M2 U2 M' U2 M (18)
alg.cubing.net

53 STM. Meh. Aweful. Because I can't look ahead...

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Trial and error searching for a better SB and LSE:

y2 z
u' B' u' U' B' r B (7)
r U' F R2 F' M2 U' R U2 r' (10)
B' R B R' U2 R' U2 r (8)
M' U M U2 M2 U' M' U2 M U2 (10)
alg.cubing.net

35 STM. Much better!
 
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B D2 L2 U2 B D2 F R2 B U2 L F2 U2 L D2 L B U' R' F2

Speed Solve 23.39.

Example Solve:

y2
L' D2 F R2 F // FB (5)
Rw' U Rw U' R2 U M2 U M U Rw // SB (11)
U' R' F U' R F R' U R F' // CMLL (10)
M U2 M U2 M' U' M' U M U2 M U' M' U2 M U2 M2 // L6E (17)
43 STM


26 STM after CMLL was good... 17 L6E was not good :(
 
B D2 L2 U2 B D2 F R2 B U2 L F2 U2 L D2 L B U' R' F2

y2
L' D2 F R2 F (5)
Rw' U Rw U' R2 U R M2 U Rw'U R (12-1)
R2 D R' U2 R D' R' U2 R' (9)
U2 M U' M' U M' U' M U2 M'(10)

35 STM
 
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