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The Roux "Example Solve" Game!

DeeDubb

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Yeah 1 look cmll is the last thing I plan on learning just because I hate learning alg sets. I strongly believe that 1 look nmcmll can be possible in a speed solve though, and atm I only ever build adj blocks just to get used to it. However recognition certainly can be frustrating sometimes, there's no denying that.
I think it is possible, but it would take practice. One advantage is you would get a clue as to what kind of swap just by which corners are yellow and which are white (assuming those are your Up Down faces). That will be a late addition to my Roux game for sure though.
 

pewpewrawr

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I think it is possible, but it would take practice. One advantage is you would get a clue as to what kind of swap just by which corners are yellow and which are white (assuming those are your Up Down faces). That will be a late addition to my Roux game for sure though.
The way I recognize the orientation right now is by looking for my L/R colours on the corners as I finish the RB, this tells me what up/down colours to look for on what corners. It should be possible to determine the permutation based on those L/R colours as well, but I don't have enough experience to say whether that would be fast or not. Non-matching blocks are in a sense a type of colour neutrality, so I believe the earlier you learn it the better.

We aren't getting off topic here are we? It's all roux related after all.
 

Renslay

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Time for a new round!

Scramble of the session:
D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'


Speedsolve (yellow left, orange bottom):
y z
F2 M2 F' r B' (5)
M R U M' r U M' U R' U' R' U2 M2 U R' (15)
U' x' D R2 U' R' U R U' R2' D' R U l' (13)
U' M U2 M' U2 M' U M U M' U2 M U E2 M' E2 M (17)

50 STM.
alg.cubing.net

After some tiral and error searching (yellow left, blue bottom):
z
D2 M2 D' F' M2 F (6)
r' U' r U M2 U' R U M U' M' U' R (13)
y F R U R' U' F' y' (6-1)
U2 M' U M' U M2 U' M U2 (9)

33 STM.
alg.cubing.net
 
Last edited:

Petro Leum

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/* Scramble */
D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R' y2

/* Solve */
R' D B2 U M U R' F //FB (8/8) nice
U2 R2 U' M2 Rw U Rw' B U B2 R B R' //SB (13/21) hmmm
U' F R U' R' U R U2 R' U' R U R' U' F' // CMLL (15/36) damn
M' U R U R' U' M' U R U' Rw' M2 U M U2 M' U2 M2 U' M' U2 M U2 //LSE (23/59) seriously, **** Roux.


// View at alg.cubing.net

59 stm :(
 

Renslay

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first try (1 minute):
D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'
z' y
F' R' U R2 L D R2 U' R2 U F (11)
r2 U' B' R B U' R U2 R' U R U' R' (13)
F U R U' R' F' (6)
M2 U' M' U M' U2 M U' M' U2 M' U2 M2 (13)
43 stm
First block seems long. Is that intentional (for helping the second block)?
What about this (first try):
z' y
R' U R' M' F R U' R' U x' (9)
=
y
R' F R' M' D R F' R' F (9)
and then the second block:
U2 r' U2 R2 U M R U2 M' U' R (11)
 

Renslay

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/* Scramble */
D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R' y2

/* Solve */
R' D B2 U M U R' F //FB (8/8) nice
U2 R2 U' M2 Rw U Rw' B U B2 R B R' //SB (13/21) hmmm
U' F R U' R' U R U2 R' U' R U R' U' F' // CMLL (15/36) damn
M' U R U R' U' M' U R U' Rw' M2 U M U2 M' U2 M2 U' M' U2 M U2 //LSE (23/59) seriously, **** Roux.


// View at alg.cubing.net

59 stm :(
As for the LSE, I would use (misoriented centers):
U2 M' U M U M' U' M' U M2 U M U2 M U2 M (16)

Also you use:
M' U R U R' U' M' U R U' Rw' M2 U M U2 M' U2 M2 U' M' U2 M U2 (23)
Why not:
M' U R U R' U' M' U R U' Rw' M2 U M' U2 M U M U2 M' U2 M2 (22)
 

GuRoux

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First block seems long. Is that intentional (for helping the second block)?
What about this (first try):
z' y
R' U R' M' F R U' R' U x' (9)
=
y
R' F R' M' D R F' R' F (9)
and then the second block:
U2 r' U2 R2 U M R U2 M' U' R (11)
yeah, i was trying to keep the pair for the second block. but it looks like your solution is far better.
 

pewpewrawr

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Kind of a speed solve kind of not.

u M2 B u' U' M2 U (7)
l U M' r2 U r' U R2 U2 R U' R' (12)
U R U R' U R U' R' U R U2 R' (12)
U R' U L' U2 R U' R' U2 R2 (10)
x' U' M' U' M U M' U' M U' M' U2 M U2 M2 U' M2 U2 M' U2 M' R' (21)

62 total

Stupid 2 look corners messing with my move count, pretty bad lse too.
 
Last edited:

5BLD

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D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

'speed' (1 min):

x'z // insp
U'RU'r'Br'F2rF2 //FB (9)
UR2Ur'U'R2U2R'U2RU'R' //SB (12)
RU2
RDR'U2RD'R2 // CMLL (9 -3)
U'MUM M'U2M2 U2M'U'rR //LSE (12 - 2 total: 37

I wrote this in a hurry, there may be mistakes which ill fix later
 

Renslay

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D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

'speed' (1 min):

x' z // inspection
U' R U' r' B r' F2 r F2 //FB (9)
U R2 U r' U' R2 U2 R' U2 R U' R' //SB (12)
R U2 R D R' U2 R D' R2 // CMLL (9-3)
U' M U M M' U2 M2 U2 M' U' r R //LSE (12-3)
Total: 36
alg.cubing.net
Fixed that for you. Nice solution. :)
 
Last edited:

AKOM

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/* Scramble */
M' U R U R' U' M' U R U' Rw' M2 U M U2 M' U2 M2 U' M' U2 M U2 //LSE (23/59) seriously, **** Roux.
Why are you doing R-turns in LSE?

This is a really hard case, this is my second try (first one was 19):

M' U M' U' M U M' U M' //EO (9)
U' M' U2 M U M2 U // UL/UR (7)
 
Last edited:

Petro Leum

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Why are you doing R-turns in LSE?

This is a really hard case, this is my second try (first one was 19):

M' U M' U' M U M' U M' //EO (9)
U' M' U2 M U M2 U // UL/UR (7)
because i once learnd that eo case as an OLL and i couldnt be arsed to do it intuitively
 

pewpewrawr

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D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

L' D F2 y2 U M U R' F
U' R' U' Rw U' M' Rw U2 R U' R'
U2 L' U' L' U R U' L U x'
M' U' M U M' U M' U2 M' U' M2 U' M2 U2 M2

Solution
Why did you y2? Was it to avoid a B2? Is that really better? Y U Y2?! :confused:
 
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