The Roux "Example Solve" Game!

D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

y'
U' F' R U2 D x' U' Rw2 B // FB (8)
Rw U2 R2 U R2 U' M' R' U' R // SB (10)
U2 R' U L' U2 R U' R' U2 R2 x' // CMLL (10)
U' M U M' U2 M U2 M U' M2 U' M U2 M U2 M2 U2 // L6E (17)
Total 45
 
D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

y2
D B2 Rw B' Rw2 U' R2 F //LB (8)
R' U2 M2 Rw U Rw' U2 R' U2 R //RB (10)
L' U' L U L F' L' F (8) //CMLL
U M U M' U2 M U Uw2 M Uw2 M' //LSE (11)

37 STM


i couldn't get shorter today.
 
D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

First try:

y // inspection
R2 U2 L U' L' U L // 1x2x2 (7)
U M' U2 L U' L' // BL pair (6)
U' M' Rw U Rw U R U2 R // 1x2x2 (9)
U' R U' R' U2 R U' R' // FR pair (8)
R U R' U L' U R U' L U2 R' // CMLL (11)
U M' U M U M' U M U2 U M E2 M' E2 // LSE

55 STM

Not that good, but I'm getting better. :)

I'll play around with it more and see if I can find something better.
 
Fixed that for you. :)

On first look your LSE seemed long. But then I tried what would I do (as a speedsolve solution), and ended up with a 19 move solution... So, never mind. :) I hate worse case scenarios!

Ah, I'm stupid. I was counting Vesper Sword's moves that I had quoted :D

It's good to see this thread so popular.
 
D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

First try:

y // inspection
R2 U2 L U' L' U L // 1x2x2 (7)
U M' U2 L U' L' // BL pair (6)
U' M' Rw U Rw U R U2 R // 1x2x2 (9)
U' R U' R' U2 R U' R' // FR pair (8)
R U R' U L' U R U' L U2 R' // CMLL (11)
U M' U M U M' U M U2 U M E2 M' E2 // LSE

55 STM

Not that good, but I'm getting better. :)

I'll play around with it more and see if I can find something better.

remember on your first block you don't have to do L' U L or L U' L' to insert those pairs. r' F and r B' are good.
 
First try.

y2 // Inspection
R' D B2 U M U R' F //FB (8)
U' R' U' r U' r M' U2 R U' R' //SB (11)
F R' F' R U R U' R' //CMLL (8)
U2 M U' M' U M2 U' M2 U2 M U2 M' //LSE (12)

39 STM :)

Just realized that F2B are same as Waffle's.(Except the rotations) :lol:
 
Last edited:
15.81 speedsolve

D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

z x' R D U' R' Rw' F // LF Square
R' U R Rw' B' // LB Pair
U' Rw' U' R2 // RF Square
U' R' U Rw2 R' U2 Rw' U' R // RB Pair
F' L F L' U2 L' U2 L // CMLL
U' M U' M // EO
U2 M U2 M U' // UR+UL
M U2 M U2 M2 // EP

46 STM
2.91 TPS :P
 
D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

speedsolve:
y2
U' R' F R2 y R2 U L U L' U2 r B' //FB (12/12)
r U r U R2 U2 R U2 R' r' U' r U R U2 R' U' R U R' //SB (20/32)
L' U' L U' L' U2 L U R U R' F' R U R' U' R' F R2 U' r' //CMLL (2-look) (21/53)
U M U2 M U M2 U2 M' U2 M U2 //L6E (11/64)

only thing that was good was L6E, and that was just luck.

another try:
y2
U' R' F R2 y r2 U' M2 r B' //FB (9/9)
r U' r U r2 U R' U2 r2 U M2 U2 R' U r //SB (15/24)
U2 R U R' F' R U R' U' R' F R2 U' R' //CMLL (14/38)
U' M' U M' U M' U M2 U2 M' U2 M2 //L6E (12/50)

bit better
 
scramble: D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

x' // inspection
r' U f2 r' F' r U2 r' F // first block [9]
U M2 r' U r' U' r U r2 U2 R U' R' // second block [13]
U' R' F2 R U2 R U' L' U M' x' // CMLL [10]
M' U M' U2 M' U M' U' M' U2 M' U' M2 //LSE [13]

45 STM

http://alg.cubing.net/?setup=D2_B2_..._U_M-_U2_M-_U_M-_U-_M-_U2_M-_U-_M2_//LSE_[13]

Do you guys have any suggestions on how to be more efficient on first block?
 
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D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

A revision of my last solution.

u M2 B u' U' M2 U (7)
l U M' r2 U r' U R2 U R' F R F' (13)
U' F R' F' R U R U' R' (9)
U2 R' U L' U2 R U' R' U2 R2 x' (10)
U M' U2 M U' M2 U' M2 U2 M' U2 M' R' (13)

52 total

That awkward moment when you realize inserting the last pair with a sledgehammer would have saved you 10 moves. Still 2 look tho and still crappy.
 
y' x
B D L' U D R D' x' U' B // 9
M2 Rw' U' Rw' U2 Rw2 U' R U2 M U R // 12
(U2)R U R' U R U' R D R' U' R D' R2 // WAFFO! 14
U M' U' M U M U M2 U' M' U2 M' U M' U2 M' // 16 Total 51

ugh. I can't find a better L6E
 
y' x
B D L' U D R D' x' U' B // 9
M2 Rw' U' Rw' U2 Rw2 U' R U2 M U R // 12
(U2)R U R' U R U' R D R' U' R D' R2 // WAFFO! 14
U M' U' M U M U M2 U' M' U2 M' U M' U2 M' // 16 Total 51

ugh. I can't find a better L6E

Why didn't you finish your SB with Rw instead of R? Not just you would have oriented centers, but it leads a much better LSE in this case! Like:
(SB ended with Rw):
U M U' M U M2 U' M U2 M' (10)

Anyway, I found this (with original R):
U M U M U2 M' U M' U M U2 M U2 M (14)
 
D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

L' u L2 U y M U R' F
U' R' U' r U' M' r U2 R U' R'
U2 L' U' L' U R U' L U
x' M' U' M U M' U M' U2 M' U' M2 U' M2 U2 M2

alg.garron.net

Same Solve, Different angle on theFirst Block. Are you happy now? Or would you prefer 0 rotations next iteration of the solve?
 
D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'


y' x'
F U2 L' F' R B2 U' B // FB-center
R u M u' // center fix
R2 U M2 U M2 U R' U' R' U' R' U r // SB
R U R' U R U2 r' // Sune
U' M U M' U2 M U M2 // L6E
40STM
 
D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

x' y
B2 U' D2 R F' Rw2 U' B // LB(8)
R' U2 Rw U Rw' U2 M2 Rw' U' R // RB(10)
B' R U R' B R U' B R' // CMLL (9)
M2 U2 M2 U' M2 U2 M2 // LSE (7), H-Perm

34 STM
 
Last edited:
No still not good enough, you need -3284 rotations on the next solve noob :V

better ?

D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

x y x x x U U
x y x x x U
x y x x x U
x y y y x U U
x U
y x U U U x x x y y y U
x U U x x x U U U y y y x U U U
x x x U y x x x U U U y y y x x x U U
x x U U U x x x y x x x U
x y y y x x x U U U x x U x x x
U x x x U U x U U U x U y y y x x x U
x U U U y x x x U U U x U x x U U U y y y x x x U U x x x U U U x y x U U U y x x x U x y U y y y x x x U U U x
U U U x x x U x U U U x x x U U U x U U x U y x U x x x U x x U x x U U y x U U U x U U U x x U y x x x U U U x x x U U U x x U y x U x x x U U x x U U x y U U U y x U U x x U U x x x U U x U x x U U U y x U U x U U U x x U

Solution

edit - all clockwise U + clockwise x + clockwise y if you were wondering.
edit2 - oh negative rotations. well **** that then.
 
Last edited:
better ?

D2 B2 U' F2 R2 U F2 R2 U2 B2 F2 R' U F' R F' L B L D' R'

x y x x x U U
x y x x x U
x y x x x U
x y y y x U U
x U
y x U U U x x x y y y U
x U U x x x U U U y y y x U U U
x x x U y x x x U U U y y y x x x U U
x x U U U x x x y x x x U
x y y y x x x U U U x x U x x x
U x x x U U x U U U x U y y y x x x U
x U U U y x x x U U U x U x x U U U y y y x x x U U x x x U U U x y x U U U y x x x U x y U y y y x x x U U U x
U U U x x x U x U U U x x x U U U x U U x U y x U x x x U x x U x x U U y x U U U x U U U x x U y x x x U U U x x x U U U x x U y x U x x x U U x x U U x y U U U y x U U x x U U x x x U U x U x x U U U y x U U x U U U x x U

Solution

edit - all clockwise U + clockwise x + clockwise y if you were wondering.
edit2 - oh negative rotations. well **** that then.

a valiant effort.
 
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