cmhardw
Premium Member
What a great explanation! As someone commented in the probability thread, you have a professor's knack for distilling and demystifying complicated puzzle theory into simple understandable chunks. Thanks for taking the time. I have a couple questions about this:
Glad to help
Conceptually, I get that the corners and dedges, independently, will have odd or even parity. For OLL parity, I know that the parity state is determined by whether the total number (scramble + solve) of inner-layer turns (QTM) is odd or even. (1) Is that the same measure you mean when you say "the permutation parity of edges"?
The total number of inner layer turns (QTM) of the (scramble + solution to centers) is a measure of whether you will have OLL parity or not. In this case we are referring to the permutation parity of 24 wing edges. In my previous explanation I was referring to the permutation parity of 12 edge groups (dedges).
For the remainder of this post I am referring to the permutation parity of 24 wing edges.
A good way to remember how the parities are created, or not, is:
Scramble:
This has either an even or odd number of inner layer quarter turns. This means that the scrambled 4x4x4 cube has the 24 wings edges in some permutation, and that permutation will have either even or odd permutation parity.
Solution to centers (OLL parity):
Your solution to pairing up all the centers will contain either an even or an odd number of inner layer quarter turns. If your solution to centers has an even number of inner-layer quarter turns, then it is classified as an "even permutation" on wings. If your solution to centers has an odd number of inner-layer quarter turns, then it is classified as an "odd permutation" on wings.
- If your original scramble has even permutation parity of wings and you perform an even permutation on wings while solving centers, then the wings will still have even permutation parity (no OLL parity).
- If your original scramble has even permutation parity of wings, and you perform an odd permutation on wings while solving centers, then the wings will have odd permutation parity (OLL parity).
- If your original scramble has odd permutation parity of wings, and you perform an even permutation on wings while solving centers, then the wings will have odd permutation parity (OLL parity).
- If your original scramble has odd permutation parity of wings, and you perform an odd permutation on wings while solving centers, then the wings will have even permutation parity (no OLL parity).
Basically, the OLL parity is created (or not) the moment you execute the last slice turn to solve all the centers. The OLL parity state, either having it or not, remains unchanged when solving edges, because you are using conjugate maneuvers of (inner-layer turn) -> (Outer slice turn(s)) -> (inner layer turn) which performs an even number of inner layer turns at each iteration of pairing up edge groups. The effect of this is to leave the permutation parity of the 24 wings unchanged during the paring of edges.
You either have or don't have OLL parity at the moment you solve centers, and this state remains unchanged throughout the solution to pairing up edges unless you, the solver, change it by using an "OLL parity alg".
Clarification on OLL parity:
OLL Parity has absolutely nothing to do with the centers themselves. It only has to do with whether you solved the centers using an even, or an odd number of inner-slice quarter turns. The actual positions, or permutation, of the center pieces has absolutely no effect on whether you have OLL parity or not.
PLL Parity:
See my post above.
(2) What is the measure of the parity state of the corners -- the total number of outer-layer turns (QTM)?
Yes, counting from the moment you do the first turn to start scrambling the cube, the permutation parity of the corners is determined by whether you have done a even or an odd number of outer-slice quarter turns.