What do you think is the absolute human limit of 3BLD?

The absolute human limit of 3BLD is

  • ~17 seconds

    Votes: 13 20.0%
  • ~16 seconds

    Votes: 7 10.8%
  • ~15 seconds

    Votes: 17 26.2%
  • ~14 seconds

    Votes: 7 10.8%
  • ~13 seconds

    Votes: 5 7.7%
  • ~12 seconds

    Votes: 4 6.2%
  • ~11 seconds

    Votes: 0 0.0%
  • ~10 seconds

    Votes: 2 3.1%
  • ~9 seconds

    Votes: 1 1.5%
  • ~8 seconds

    Votes: 9 13.8%

  • Total voters
    65
  • Poll closed .
If we could memo piece positions instead of tracing cycles, we wouldn't have to constantly turn the cube around while memoing, which could save seconds.

Also, Kirjava's idea sounds very interesting.
 
This is awesome, but what's the probability of getting a 5-cycle from that list in a typical 3BLD solve?

The probabilty that one 5-cycle is MU-generated is 1/66 = (10*8*6*4) / (22*20*18*16). You can also do setups to these cases.
On the other hand, 3-cycles are mostly intuitive and easy to learning, but I see no logic in these algs for 5-cycles.
 
I've had thoughts about a reduction based system. Something like;

Reduce to some given state via some set of steps -> use translation matrix based on exec during steps taken (this table will probably be huge and the biggest issue) to convert initial memo into current state memo. -> X-look reduced state.

You are solving more things then usual with each alg. The matricies are pre traced so to not add an overhead to memo.

This is 1 phase reduction - 2 phase may be more feasible.


Solving methods are so good these days that ideas for completely new ones that could be better become quite abstract.

Sorry, but I can't see how this would be feasible at all.
 

How would this be faster than cycles? It would require pauses during execution and a serious amount of thinking. I have thought about this for a couple hours and I am also wondering how such a method could be learned intuitively. I can memo edges faster now than I could prepare something like a 2 look lse. Also, How would a reduction method like this be memorized? As you can probably notice, I am very skeptical about your Idea, but your ideas are normally very interesting(even if they will never happen).
 
How would this be faster than cycles?

Lower movecount, potentially less memo.

It would require pauses during execution and a serious amount of thinking.

Why would it require pauses during execution? Translation matrix ensures minimal thinking required.

Think before you conject.

I have thought about this for a couple hours and I am also wondering how such a method could be learned intuitively.

It wouldn't be.

I can memo edges faster now than I could prepare something like a 2 look lse.

Fail to see the relevance.

Please be aware that this is purely suppositional.
 
Reduction sounds interesting, any specific ideas you have thought of that might work? I think this thread might turn into a discussion on new theoretical BLD methods.

I looked at 5-cycles before briefly, but I had more important things to work on. I was planning to get back to it soon. I was planning to learn the cases of DF and the U layer edges, which have the first or last two targets on the UF and UB pieces (but probably not those with both targets on U, that's a really easy 3-cycle case while the others are considerably more awkward). Might help with some awkward cases and I think they will be the easiest to consider setups to as well.

More on topic, I'd guess the limit would be low 20s average.
 
I imagine the very, very fastest people would have an advantage of a few seconds due to TPS? Not that the top bld people are slow by any means (Mr. Zalewski has #93 3x3 average), but if Marcell (best 3x3 average 13.29) and Feliks could have a baby, that person might do some damage...
 
I imagine the very, very fastest people would have an advantage of a few seconds due to TPS? Not that the top bld people are slow by any means (Mr. Zalewski has #93 3x3 average), but if Marcell (best 3x3 average 13.29) and Feliks could have a baby, that person might do some damage...

I agree. I think a lot of people get into BLD because they are not so fast at 3x3.
 
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