elliotsherrow
Member
So, me and my friends had a good time discussing the idea of a cubing video game. mostly it's a joke, but I think it actually sounds kind of fun. So, here's what it would be like. First off, EA Sports would be the peeps that make the game ('cause it's gotta be big) and you'd start out making a character, and your person would start out with a Rubiks brand cube, in order to use nicer cubes you have to unlock them and then make money by winning competitions or something to buy the cube. So after a Rubiks, you might use a diy, then maybe an alpha v, ghosthand or whatever and work your way up to a guhong or a zhanchi. Your character would have attributes much like in madden, such as Lookahead, Recognition, Turning Speed, Inspection, and maybe even sub categories of speed, like cross speed, f2l speed, oll speed and pll speed, and then maybe oll recognition and pll recognition. there would be more attributes than that though. it would be on a 1 to 99 scale. And characters like feliks zemdegs in the game would have 100 lookahead much like devin hester has 100 speed in one of the madden games, even though you can't get your characther to 100. Your character wouldn't just be stuck with fridich, you'd start off with beginners, and you could go down the petrus or roux path if you wanted too. When picking your attributes, you would maybe get 100 or 150 points to dived among the 5 to 10 attributes.
The gameplay would be depending on your inspection skill, at the top of the screen it's say cross: X, B, Y, Y, R trigger. or something like that. and so when the solve starts you do that as fast as you can to get the cross, and depending on recognition time another thing would appear that say First F2L pair, Y, B, A, A, B, R trigger, Y. you'd do that as fast you can and carry on with the entire solve. Your character after accomplishing challenges or something, may learn more olls. So you'd have a thing somewhere on the stat menu, like the stats page or something that says olls known, 33/57 for example. even if you know 'em in real life it doesn't matter. if it came up on the game and your character didn't know it you'd have to use 2 look. and a challenge might be like a race against someone or your character goes downtown and has to impress somebody to get money to go to a comp or buy cubes with. and it's say to get x amount of money you must solve under 27 seconds to impress so and so. and then there could even be online comps and stuff.
i know it sounds pretty stupid, when you can do it in real life, but hell i'd play it!
The gameplay would be depending on your inspection skill, at the top of the screen it's say cross: X, B, Y, Y, R trigger. or something like that. and so when the solve starts you do that as fast as you can to get the cross, and depending on recognition time another thing would appear that say First F2L pair, Y, B, A, A, B, R trigger, Y. you'd do that as fast you can and carry on with the entire solve. Your character after accomplishing challenges or something, may learn more olls. So you'd have a thing somewhere on the stat menu, like the stats page or something that says olls known, 33/57 for example. even if you know 'em in real life it doesn't matter. if it came up on the game and your character didn't know it you'd have to use 2 look. and a challenge might be like a race against someone or your character goes downtown and has to impress somebody to get money to go to a comp or buy cubes with. and it's say to get x amount of money you must solve under 27 seconds to impress so and so. and then there could even be online comps and stuff.
i know it sounds pretty stupid, when you can do it in real life, but hell i'd play it!