2x2x2 Methods

SS: this method is quite fast, the top 3 at nationals all used it. also Phil Thomas used it for both of his NARs.
Yeah like Alex said, not exactly true. The top 3 did *know* SS, but I didn't use it most of the time.

well tim was making a big deal about the top three using SS so i figured he was right.



And yeah, so far I've learned almost all the CLL cases of EG, and my recognition time is so terrible. It takes me a second to recognize the permutation, and then another couple seconds to remember the alg, but I think with a few months of practice I can get the recognition time down significantly. Then this will completely get rid of Ortega for me. And for the solves that have 1 or 2 or 3 move first faces, I can lookahead to the EG case in inspection and solve the cube in pretty much one look. I think it has a lot of potential.

yeah EG recognition blows, thats why i am not pursuing it (yet). if i ever do, i'll probably generate the algs for the other cases myself again, since the ones i sent you were the ones I was most comfortable with.

and if you want and insane amount of algs, try DOTS( David's Opposite Then Solve method). it is a theoretical(for now) method that combines OFOTA and EG. i think it has 3132 algs. (87 OFOTA x 6 permutations for bottom layer x 6 permutations for top layer=3132). depending on how bored i get, the algs might be fully generated by this time next year. its OFOTA first layer, then you solve. i know recognition would suck, but due to OFOTA's 1 move first layer, you do all recognition during inspection.
 
start with either Ortega or Guimond. they can both easily get you sub-6 avgs with only a week of practice. ill tell you a bit about the other 3 as well.

OFOTA: Mistarts is the only person that I know of that has even started learning it. i dont know of anyone who uses it in competition(edit: just found out phil thomas knows/uses it). i think it has the same potential as SS. there are 87 cases for this, avg 5.7 moves. then a PBL like Ortega.

SS: you make a 3/4 first layer, then orient as you insert the last corner. there are about 160-180 cases i think. then you PBL like ortega. this method is quite fast, the top 3 at nationals all used it. also Phil Thomas used it for both of his NARs.

EG: Ortega-style first layer, then solve the cube. there are 143 cases for this, and only 95 are on erik's site. it is extremely fast. not only does it have a 12.35 avg move count for the whole solve, there is only one recognition phase. however the recognition is extremely difficult to master. Lukasz Cialon (WR holder) has been using this for a long time, and i believe Phil Thomas is in the process of learning it.

I've been practising Ortega for months, but I barely average sube 10:(
 
and if you want and insane amount of algs, try DOTS( David's Opposite Then Solve method). it is a theoretical(for now) method that combines OFOTA and EG. i think it has 3132 algs. (87 OFOTA x 6 permutations for bottom layer x 6 permutations for top layer=3132). depending on how bored i get, the algs might be fully generated by this time next year. its OFOTA first layer, then you solve. i know recognition would suck, but due to OFOTA's 1 move first layer, you do all recognition during inspection.

I found that funny. Is it worth putting so much time and effort into a 2x2x2?
 
how far are you tim? I just started Sunday. I'm guessing you knew CLL already?

anyway, after EG I'm gonna learn that last case of OFOTA, and the last few SS algs that I keep forgetting, and then continue with G-FASSST
 
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how far are you tim? I just started Sunday. I'm guessing you knew CLL already?

anyway, after EG I'm gonna learn that last case of OFOTA, and the last few SS algs that I keep forgetting, and then continue with G-FASSST

Yeah, I know all the CLLs. I have pi, sune, and double-sune done for the adjacent swap on D... I'm more interesting in learning OFOTA first, though. :P

PS: I think this has gotten quite complex for a simple "Beginners" topic.
 
and if you want and insane amount of algs, try DOTS( David's Opposite Then Solve method). it is a theoretical(for now) method that combines OFOTA and EG. i think it has 3132 algs. (87 OFOTA x 6 permutations for bottom layer x 6 permutations for top layer=3132). depending on how bored i get, the algs might be fully generated by this time next year. its OFOTA first layer, then you solve. i know recognition would suck, but due to OFOTA's 1 move first layer, you do all recognition during inspection.

I found that funny. Is it worth putting so much time and effort into a 2x2x2?

I think I'll rather learn BH, then, ZZ, then ZB before DOTS. 2x2x2 doesn't really appeal to me other than finding a better BLD method for corners of larger cubes.
 
and if you want and insane amount of algs, try DOTS( David's Opposite Then Solve method). it is a theoretical(for now) method that combines OFOTA and EG. i think it has 3132 algs. (87 OFOTA x 6 permutations for bottom layer x 6 permutations for top layer=3132). depending on how bored i get, the algs might be fully generated by this time next year. its OFOTA first layer, then you solve. i know recognition would suck, but due to OFOTA's 1 move first layer, you do all recognition during inspection.

I found that funny. Is it worth putting so much time and effort into a 2x2x2?
I don't know, is it worth putting that much time and effort into BLD? Why would you want to put down anyone else's efforts? This is supposed to be a forum of like minded, supportive friends.

Take your blindfold, go sit in the corner and think about what you've done for a while. When you're ready to apologize you may leave timeout.
 
and if you want and insane amount of algs, try DOTS( David's Opposite Then Solve method). it is a theoretical(for now) method that combines OFOTA and EG. i think it has 3132 algs. (87 OFOTA x 6 permutations for bottom layer x 6 permutations for top layer=3132). depending on how bored i get, the algs might be fully generated by this time next year. its OFOTA first layer, then you solve. i know recognition would suck, but due to OFOTA's 1 move first layer, you do all recognition during inspection.

I found that funny. Is it worth putting so much time and effort into a 2x2x2?
I don't know, is it worth putting that much time and effort into BLD? Why would you want to put down anyone else's efforts? This is supposed to be a forum of like minded, supportive friends.

Take your blindfold, go sit in the corner and think about what you've done for a while. When you're ready to apologize you may leave timeout.

you make it sound as though the 2x2 is not a real puzzle. while it may be a "simple" puzzle, mastering it can be extremely complex. i think it is worth any amount of time and effort if you are trying to be the best. i know Lucasz, Phil, Tim, and all the other 2x2 pro's didn't get to where they are without spending a lot of time and effort on 2x2. and it paid off for them(at least for tim, with his free vcubes)

@brunson: thank you.
 
I don't know, is it worth putting that much time and effort into BLD? Why would you want to put down anyone else's efforts? This is supposed to be a forum of like minded, supportive friends.

Take your blindfold, go sit in the corner and think about what you've done for a while. When you're ready to apologize you may leave timeout.

you make it sound as though the 2x2 is not a real puzzle. while it may be a "simple" puzzle, mastering it can be extremely complex. i think it is worth any amount of time and effort if you are trying to be the best. i know Lucasz, Phil, Tim, and all the other 2x2 pro's didn't get to where they are without spending a lot of time and effort on 2x2. and it paid off for them(at least for tim, with his free vcubes)

@brunson: thank you.

Whoa whoa whoa, sorry and sorry! My message wasn't supposed to come across as that, I'm sorry if I've offended anyone else (other than the both of you) too. I wasn't insulting the 2x2x2 at all, though I now realize how it may have sounded like that. And I didn't mean to put down anyone's efforts. Are all these misinterpretations because of the lack of a nice smiley at the end of my over-simple statement:confused:

When I said time and effort I was referring to the 3132 algorithms, that only, and nothing else. I myself am planning to learn SS soon when I have the time. And I really do believe that's it's not worth putting in the time and effort into 3132 algorithms (whether it's for a 2x2x2 or a 7x7x7), just as many others believe that it's not worth putting in the time and effort to learn full ZB (though few believe it is). I don't see anything wrong in me expressing my doubts about the effectiveness of a method, but I certainly didn't intend to "put down anyone's efforts", as you said.

Not everyone needs to be like-minded, but everyone can be supportive. I'm obviously thinking differently about DOTS than you are, but if you really want to learn it, of course I'd support you, why would I want to discourage you?

Meanwhile, I found this intentionally offensive:
Take your blindfold, go sit in the corner and think about what you've done for a while. When you're ready to apologize you may leave timeout.
 
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I don't know, is it worth putting that much time and effort into BLD? Why would you want to put down anyone else's efforts? This is supposed to be a forum of like minded, supportive friends.

Take your blindfold, go sit in the corner and think about what you've done for a while. When you're ready to apologize you may leave timeout.

you make it sound as though the 2x2 is not a real puzzle. while it may be a "simple" puzzle, mastering it can be extremely complex. i think it is worth any amount of time and effort if you are trying to be the best. i know Lucasz, Phil, Tim, and all the other 2x2 pro's didn't get to where they are without spending a lot of time and effort on 2x2. and it paid off for them(at least for tim, with his free vcubes)

@brunson: thank you.

Whoa whoa whoa, sorry and sorry! My message wasn't supposed to come across as that, I'm sorry if I've offended anyone else (other than the both of you) too. I wasn't insulting the 2x2x2 at all, though I now realize how it may have sounded like that. And I didn't mean to put down anyone's efforts. Are all these misinterpretations because of the lack of a nice smiley at the end of my over-simple statement:confused:

When I said time and effort I was referring to the 3132 algorithms, that only, and nothing else. I myself am planning to learn SS soon when I have the time. And I really do believe that's it's not worth putting in the time and effort into 3132 algorithms (whether it's for a 2x2x2 or a 7x7x7), just as many others believe that it's not worth putting in the time and effort to learn full ZB (though few believe it is). I don't see anything wrong in me expressing my doubts about the effectiveness of a method, but I certainly didn't intend to "put down anyone's efforts", as you said.

Not everyone needs to be like-minded, but everyone can be supportive. I'm obviously thinking differently about DOTS than you are, but if you really want to learn it, of course I'd support you, why would I want to discourage you?

Meanwhile, I found this intentionally offensive:
Take your blindfold, go sit in the corner and think about what you've done for a while. When you're ready to apologize you may leave timeout.
Thanks for the clarification, I'm sure Vault appreciates it, too.

I guess my message could have used a smiley, too. It was meant to me funnier than offensive. :-)
 
Stupid smileys. Or the lack thereof.

While we're at it, does anyone know why a sad smiley (:() is called a smiley?
 
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