did we not already have this discussion? let me recap.
2x2 removed=> pro: event based on luck of scramble for fast times, potential skewed results.
con: quick event, much interest, and while lucky scrambles do happen, the fast people are still on top.
magic/master removed=> pro: not really considered a competition worthy puzzle in a puzzle sense (1 solution), uninteresting event.
con: great thing for kids to compete in, fast event, brings variety to competition (brains vs brawns)
big/multi bld removed=> pro: takes a long time, not much interest.
con: has a community (practically) of cubers who dedicate all of their time to bld cubing, is an event of much skill.
feet removed=> pro: not a lot of interest speedcubing wise, sanitation issues, not in many competitions, is considered a gag event.
con: gives publicity, is a lot of fun as people do not take it seriously.
666/777 removed=> pro: takes a long time, takes a long time to even scramble, not much added puzzle theory wise (arguable)
con: lose v-cube support on competitions. . sure there is more to add here.
no puzzle removed=> pro: having every event at national/world level competitions takes too much time if nothing is removed and something is added
con: people dislike events and wish to see new puzzles to be added.
personally, i feel that magic and feet should be removed. feet adds nothing to a competition and its not even hosted often enough to take seriously. feet could still be held unofficially. magic/master i do not consider them competition puzzle worthy. perhaps if there was more than exactly 1 solution to the puzzle, it would be more interesting.
to quote some people:
'we should create a petition to add skewb'. this has been discussed in much detail. WCA is well aware of the interest of skewb being added. i also believe that skewb is worthy of being an event. it is a very different puzzle, it doesnt have a close similarity to any other puzzle.
'6x6 and 7x7 are no harder to solve than a 4x4 and should be removed'. i disagree. while it might not need any more knowledge puzzle theory wise, the ones who solve the 6x6 and 7x7 in the same exact fashion as a basic 5x5 redux will have slow times. im sure the top big cube solvers have tricks to reduce the amount of comms necessary on the L2C, and have much more efficient edge pairing tricks. to me, this is what makes it fresh.
'big bld/multi bld is stupid and should be removed'. sure, speedcubing is not memory sports. this i do agree on. much like how people are stating magic is much like speedstacking. however, i do have much respect for people who are able to compete in this event and who take it seriously. there is a lot more than memo to a bigbld solve. there is a lot of interesting puzzle theory behind the event. 'it takes long' seems like a slap in the face to the people who dedicate all their time to bld cubing. who cares if you can solve a 3x3 bld? face it. its easy. big cubes are not so easy.