Quadrescence
Banned
- Joined
- Oct 2, 2008
- Messages
- 22
The following is an email to the great Dan Gosbee (also known as d) who invented modern cube competition, and his response. All of it is verbatim, except for two removals to avoid personally identifying information --- these emails were neither sent nor received by me.
---------------- TO: Dan Gosbee ----------------
Hey Dan, I'm wondering about your rubiks cube method. What steps does
it entail?
Thanks.
---------------- FROM: Dan Gosbee ----------------
do you always interupt without identifying your name or source of
obtaining ones email address???
who the hell are you and what are you talking about?????????????
<name removed>, hello,
hmmm.....thats another item they had no authorization to do on that
web site......I will be taking care of that....as well there was no
wca during the wc2003 event fyi........
I will give you the info you are asking for "only" because you took
the time to hunt me down.....i have attached marc's watermans bottom 4
corner algorythms.........some dont work(you have to figure out which
ones) .
I am very suprised someone would be sending me an email especially
since I have no involvement in the cube world for various reasons and
i will not engage in any conversation regarding the reasons why....
but thats all a long story i will not discuss....
methods....another issue i have but anyway...are you looking to learn
the corners methods?
waterman's does all 8 corners and then the edges of the top side (not
in any particular order)......once that is done the cube is rotated
and the remaining 8 edges are done using slice moves......in pairs ie
insert 2 edges at a time.....for the bottom layer corners, he uses
corner positioning versus myself using patterns as the look ahead
move.....
the way i do it is: notice i said the way i do it and not my method?
all so called methods used these days including friedrich are derived
from the original david singmaster book written back in 1980'ish...
I do the 8 corners first . usually the first top 4(6-7 moves or less)
and then all 4 bottom corners in 1 algorythm , however i have
compilled a series of moves to acheive the last top corner and all 4
bottom corners in 1 move......
after the corners you have the edges only to deal with(you need to
have the top side and all 8 cotrners done within 10 seconds to get a
time of around 16-17 seconds...............i can excecute pairs as any
combination or position of the cube to acheive the edge insertions....
therefore:
all 8 corners first...then pair combinations to insert the top
edges.........after that only 8 edges are left........once again
insert pairs into the middle slice or bottom (doesnt matter). once the
top edges and all corners are done there are only 2 moves to acheive
complition......however approx 300 algorythms exists for those said 2
moves......
With regards to your cubing method? are you a corners first person or
f2l.....because if your an f2l it will take about 6 months to focus
your eyes to recognize the moves ahead.......it takes some time....
let me know where your at and I will help you out if you wish.
ps-where do you live? <location removed>?
d