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I'm going to continue writing cycles using the actual location pieces, not a standard scheme. I don't think it will be very useful for writing cycles, to be honest.
In topics where people don't know the scheme we can either refer them to the Wiki where it is defined, or I wouldn't mind typing a "translation" to the regular piece location lettering if it ever becomes an issue. Perhaps a nice programming-minded person could write a translator applet for us as well to simply this?
It just seems a silly, to use a standardized way for typing out the cycles, but not using the same ways for memo. Obviously it would take a lot of effort for all concerned, to change their labeling on pieces just for this, but otherwise it would just cause confusion. And we could try to encourage all newbies to take on the scheme too. This could help, for when recreating solves, just post the letters you memorised, and for them to match where pieces belong. If I was more into blind (I only do it in the weeklies usually), if a standardized lettering system was decided on, I'd go about switching my letters, to match the scheme. Just seems to make a lot more sense to me.Hi Tim,
We're not really suggesting this as a method to actually be used when solving (though it certainly could be, there is nothing wrong with it). This standardized scheme is there for us to be able to write out piece cycles on the cube in a much simpler and nicer fashion when writing to each other on the forum, or talking in person at a competition. Keep in mind that we all use very different lettering schemes. This standardized method needs to be so simply defined that someone can re-derive it on the spot without have to try to memorize the scheme itself beforehand.
It just seems a silly, to use a standardized way for typing out the cycles, but not using the same ways for memo. Obviously it would take a lot of effort for all concerned, to change their labeling on pieces just for this, but otherwise it would just cause confusion. And we could try to encourage all newbies to take on the scheme too. This could help, for when recreating solves, just post the letters you memorised, and for them to match where pieces belong. If I was more into blind (I only do it in the weeklies usually), if a standardized lettering system was decided on, I'd go about switching my letters, to match the scheme. Just seems to make a lot more sense to me.
Edit: Right now I'm keeping mine the same, but if I were to take on BH, and the cycles were written in"Speffz", I'd relearn my system.
I've been discussing with Chris optimal algorithm choices as I've been learning BH wings (which I'm learning to love using), and I always hate having to write things like rDF when I could instead now write G. Multiply that times at least 100 letters I've had to type in these messages between me and Chris, and you have many minutes of my life I could have been using to do a BLD solve instead of working out the old notation naming.
If ULB is the starting corner, then I would suggest using the face order URFLBD.
What about the stickers that have not been assigned labels yet? How about a non-capitalized letter to designate the other stickers (same orbit,in the same quadrant)?
However, to type out a cycle in the "standard" scheme you would simply have to follow these rules:
1) On every face start as close to the top left corner as you can when defining the first letter on the face for your piece type.
2) Everything about the method is clockwise as seen from above the cube (i.e. letter clockwise to the corner, and move around the face in a clockwise fashion as if you're looking directly at that face, and starting with the first letter on that face).
3) Move in the face order: U F L B R D (Notice this is top to bottom, and clockwise around the middle faces)
4) To letter the D face, first perform an x2 cube rotation, then letter using the above rules.
If ULB is the starting corner, then I would suggest using the face order URFLBD. This is more intuitively clockwise than UFLBRD especially when using ULB as the starting corner. ULB->URB->URF correlates better to U->R->F than U->F->L. If on the other hand, URB was the starting corner (not), then the currently suggested UFLBRD would be the most intuitive clockwise progression.
I personally like the face order as is, but how do others feel about this? Agreed on UFLBRD, or still open for debate?
UFLBRD does not move around the cube the same way as Rule#2 above moves around the face. If you want that to be consistent, then the face order has to be URFLBD.
EDIT: As for obliques, what do you guys think of using upper case letters for the one set, and lower case for the other? I don't like the idea of having to specify anything more than that you're just talking about oblique centers. I don't even know the notation used for obliques, but how about starting at the right one closest to ULB for 'A', and the back one closest to ULB for 'a'?
This scheme would treat obliques like corners. The other option would be to treat them like edges and start at the back one closest to ULB for 'A', and the back one closest to UBR for 'a'. Again, this uppercase/lowercase idea is just a proposal.
I like this suggestion. It goes with the fact that Aa Bb Cc Dd is usually how the uppercase and lowercase letters are written in primary school.
reThinking, I understand your point, and I would like to acknowledge that. However, if we are going by the wording in my rules, and are taking that wording very literally, then "letter clockwise to the corner" would suggest to me to do the face order ULBRFD since traversing the faces as U L B goes clockwise around the ULB corner.
It does? UFLBRD makes sense to me. I guess I see it as the faces in order of viewing: when I look at a cube, I glance at the top, then the front. It's very natural.The problem is that the FACE ORDER - UFLBRD starts out by going back to front.
It does? UFLBRD makes sense to me. I guess I see it as the faces in order of viewing: when I look at a cube, I glance at the top, then the front. It's very natural.