pochmann method

lavi

Regular
Joined
Jul 10, 2010
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I decided too learn this method, i read a lot and i think that now i understand the main way of this method.
I havesome problems with the memoraize ,When i start to memorize i write it on a piece of paper (for the start), when i start a new cycle i dont know what picece it still unorianted and after i do it, in the end i dont know if i did all the pices or not
And i still didnt get to the corners
ITS HARD!!!

thankk you all for the helps
 
I decided too learn this method, i read a lot and i think that now i understand the main way of this method.
I havesome problems with the memoraize ,When i start to memorize i write it on a piece of paper (for the start), when i start a new cycle i dont know what picece it still unorianted and after i do it, in the end i dont know if i did all the pices or not
And i still didnt get to the corners
ITS HARD!!!

thankk you all for the helps

THAT'S WHAT SHE SAID.
Seriously, practice more. Memo more.
 
I thought it was difficult at first, as well. You have to get 1 syllable words to correspond to each possible orientation, then say it (makes a silly sentence that is easier to memo). Don't do it blindfolded the first 10-20 times. Get confident in your ability to solve it first, then move on.
 
I do four-step BLD execution.

I memo corner orientation, then edge orientation, then edge permutation, and corner permutation.
Then, cool stuff.
However, as I'm looking into commutators, I'm attempting to use freestyle edges.
On the other hand, Pochmann corners are nice. Corner orientation's easy with pure sunes and such.
 
On the other hand, Pochmann corners are nice. Corner orientation's easy with pure sunes and such.

The idea with Pochmann corners is to orient and permute in one go...it's essentially 3OP if you orient corners first...

I find it stupid to remember the orientations of individual corners while permuting them.
Thus, CO with pures, and then CP with OP.
 
On the other hand, Pochmann corners are nice. Corner orientation's easy with pure sunes and such.

The idea with Pochmann corners is to orient and permute in one go...it's essentially 3OP if you orient corners first...

I find it stupid to remember the orientations of individual corners while permuting them.
Thus, CO with pures, and then CP with OP.

Okay. Then you're not really using Pochmann corners...
 
On the other hand, Pochmann corners are nice. Corner orientation's easy with pure sunes and such.

The idea with Pochmann corners is to orient and permute in one go...it's essentially 3OP if you orient corners first...

I find it stupid to remember the orientations of individual corners while permuting them.
Thus, CO with pures, and then CP with OP.

Okay. Then you're not really using Pochmann corners...

I'm using Pochmann corners, only after the corners are oriented.
If you had a CO skip, you could still use "Pochmann corners" to solve corners.
Thus, with the CO done at the beginning, using Pochmann corners to solve CP isn't an invalid use of Pochmann corners.
 
Yeah, but I don't say I used ZBLL when I use a PLL algorithm. It's the same thing.
 
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