joey
Member
Some would say 3-cycle is faster, but this again is similair to Fridrich vs. Petrus, not enough people use R2 to really see how fast it is.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
In my opinion you should consider the differences in memorization, sticker-wise memorization (R2, Pochmann) might take longer for some-people than piece-wise memo + some orientations.
sticker-wise memorization (R2, Pochmann) might take longer for some-people than piece-wise memo + some orientations.
Pochmann is nice, but the move count is just way too high to reach acceptable speeds.
R2 is faster, but you're right, you do need to learn several algorithms.
3-cycle is fast, but again, for multibld you need to memo twice as much.
Really, I can't decide for you. I've just said what I think.
When you say that 3-cycle and R2 is fast, which one do you mean is faster?
Pochmann(on the same scrambles):
(Using 14 moves for T-perm, 11 for L and 18 for Y)
Pochmann(on the same scrambles):
(Using 14 moves for T-perm, 11 for L and 18 for Y)
Hmm, you use T-perm for corners? And why 18 moves for Y?
Guys, Im new with BLD, i've tried the 3 cycle method and suceeded after more than 3 dozen attempts.
Now i'm trying my hand with Pochmann method. i've watched vid tut for this, and i noticed that "T" perm and "J" perm are commonly used. if i understand it correctly, J perm are used if the Edge Orientation/Permutation if the peice is on the "M" area (UF UD BF BD), is this correct?
Hmm, you use T-perm for corners? And why 18 moves for Y?
Hmm, you use T-perm for corners? And why 18 moves for Y?
No, you're right, I don't use T for the corners, I don't know why did I write it there.
And you're right again, it's 17 (F R U' R' U' R U R' F' R U R' U' R' F R F'). Seems that I'm unable to count (I have just discovered that I counted the moves like this: "One, two, three, five, six...").
So: sorry and thanks for the corrections. I guess I should take a look at my posts before sending them. Will do.
Hmm, you use T-perm for corners? And why 18 moves for Y?
No, you're right, I don't use T for the corners, I don't know why did I write it there.
And you're right again, it's 17 (F R U' R' U' R U R' F' R U R' U' R' F R F'). Seems that I'm unable to count (I have just discovered that I counted the moves like this: "One, two, three, five, six...").
So: sorry and thanks for the corrections. I guess I should take a look at my posts before sending them. Will do.
Actually just 15:
R U' R' U' R U R' F' R U R' U' R' F R
I don't understand. That alg *is* what my old method uses for corners. It never used the Y-perm.Yes, that alg is useful, it allows you to cancel out a few moves for Old Pochmann
I don't understand. That alg *is* what my old method uses for corners. It never used the Y-perm.Yes, that alg is useful, it allows you to cancel out a few moves for Old Pochmann