CubeLord
Banned
Does anyone have a freestyle tutorial for edges and corners?
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When I say Freestyle, I mean the one with making up commutatorsDoes anyone have a freestyle tutorial for edges and corners?
I would actually like a freestyle (BLD) tutorial as well. Yes, freestyle means doing anything you can think of to solve a particular piece/pieces so there can't be a proper method to teach it but it also means there are so many to learn from freestylers out there, since people can view a certain case from different perspectives and use different methods to solve it.
Tutorials, in this context, would just mean example solves of freestyle BLD or at least guidelines on what are the common methods for solving different cases. I say this because I'm also attempting to learn freestyle but I'm not sure if what I know is really sufficient enough.
I'm sure pro freestylers like Alex Yu and Ville Seppanen have pretty rigid form of freestyling having done thousands upon thousands of solves and it would be really useful to get tips from them.
no mang no uso 3op
3op es para los nubes
la orientacion no es necesario para ganar
ademas no soy un pro freestyler
Also if you can't solve it, be more intuitive and if you practice hard you will get it
It's well-established that this is BH.I'm sure pro freestylers like Alex Yu and Ville Seppanen have pretty rigid form of freestyling having done thousands upon thousands of solves and it would be really useful to get tips from them.
I understand the basics of BH...however how would you memorize the cycles? I'm used to classic pochmann for corners and M2 for edges...is there a way to utilize letters and visual memo to memorize for BH? Any tips?
I understand the basics of BH...however how would you memorize the cycles? I'm used to classic pochmann for corners and M2 for edges...is there a way to utilize letters and visual memo to memorize for BH? Any tips?
Study all the commutators of the same name type. For example if you look at every case labeled "columns" you will find that you are actually doing the same exact moves, just from a different angle. Study how the pieces move in relation to each other, not which specific turns you apply to the cube.
Daniel and I have intended to write a guide on how to do BH more intuitive style, but alas this has not yet happened. The alg lists will have to suffice for a while.
I can assure you that it is not memorizing algs, but learning how to apply the commutator type (the name) to a different angle.
Chris