V-te
Veteran
What do you mean by "2 look OLL cases"?
Ok, you know how we have 7 Olls that we use for 2 look OLL? that's what I mean. Steps would be like this.
Cross
F2l
2 look OLL
Solved.
So the main thing would be looking at all the possible permutations of those 7 cases, finding algs for them, then fixing the entire LL from the 2 look case.
sounds like CLL/ELL
not new, just not popular.
Yup, that's what I was thinking. CLL/ELL is probably the most sensible way to solve permutation during a '2-look' OLL. Its also is possible to do EO+EP before CO+CP, which is actually slightly less moves, but more algs [ref]. You could also do stuff like permuting edges while orienting corners, but that would just be a bit zany :rolleyes:
Actually I think I'm going to look into that, permuting edges while orienting corners and then permutating corners while orienting edges...
But it could work right?
I mean if I could, I would find the algs myself, but unfortunately do not have the time. We could make this into a LL alternative.