The Future of Cubing?

I have to say that I think that cubing will continue to grow until someone discovers Gods Algorithm, then the 3x3 will be pushed aside, and be a mini contest like the Magic, where it is always the same thing over, and over, and over.....

I disagree.

I agree with his disagreement, because Shazbut's implying that the solution will be the same every time, which is not true with different scrambles.
 
I have to say that I think that cubing will continue to grow until someone discovers Gods Algorithm, then the 3x3 will be pushed aside, and be a mini contest like the Magic, where it is always the same thing over, and over, and over.....

Then, I think that the focus will go on the bigger cubes, or maybe the Megaminx.

You can already find optimal solutions to single cases with Cube Explorer.
43,252,003,274,489,856,000 cases, average depth of 17.7 moves. Good luck. Even if you memorize 1 move per second, It will take you about 24259147018736.2 years. By that time, we will already have a time machine.
 
If someone learned All LL algs for Fridrich, then of course they could be faster than Harris Chan. But who has gone through the trouble to learn SO many algs?
Do you mean all 1-Look Last Layer algorithms?

I'm pretty sure that's what he means....

but that doesn't mean that they would be faster, they might have a 30 seconds F2L... maybe you could make up L2L methods that are faster though...

Ex: you would get cross, then corners, then fix the last 2 layer in one algorithm.

@Johhaness91: I knew that but I heard somewhere for some reason we didn't have proof that it was 20 so it's just 22 for sure right now.


i kinda made a method that does the last 2 layers. but it's usually in about 4 algs. and uses set up moves and stuff so it's not really a speed cubing method. just a fun one to learn
 
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