Megaminx Splits by skill level (Westlund)

AveryCubes

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Hi y’all. What are some good splits for someone trying to become sub 2 on megaminx using Westlund? I’m currently in my Megaminx era and I want to be sub 2 before Choo Choo Cubing A. I currently average 2:10 - 2:15 if that helps.
 
Hi y’all. What are some good splits for someone trying to become sub 2 on megaminx using Westlund? I’m currently in my Megaminx era and I want to be sub 2 before Choo Choo Cubing A. I currently average 2:10 - 2:15 if that helps.
For sub1, the typical split is 20:30:10 for F2L,S2L,LL respectively. Scaling this gives a (1/3):(1/2):(1/6) ratio you can apply to any goal you'd want.
For sub2 you can conveniently just double it to 40:60:20 seconds
 
Hi y’all. What are some good splits for someone trying to become sub 2 on megaminx using Westlund? I’m currently in my Megaminx era and I want to be sub 2 before Choo Choo Cubing A. I currently average 2:10 - 2:15 if that helps.
If you want to be Sub-2, the answer is simple...

DO 50 SOLVES
 
If you want to be Sub-2, the answer is simple...

DO 50 SOLVES
IMG_0786.jpeg

I mean…
 
???

When I had 250 solves I has averaging 1:25....

It could be your cube or your blockbuilding.
I use a GAN but it’s pretty dry and I need to lube it.


That’s a terrible comparison.
If a sub8 3x3 solver and a sub30 solver both start mega at the same time, they probably aren’t gonna avg the same after 50 solves lol
I’ve averaged roughly 14-15 on 3x3 throughout these solves.
 
I use a GAN but it’s pretty dry and I need to lube it.



I’ve averaged roughly 14-15 on 3x3 throughout these solves.
Yeah the 3x3 skill probably isn’t what’s holding you back then. I’d recommend watching LML’s solves and examples to see how the best in the world solves to learn a lot of tricks
 
I know you're asking for splits, and OreKehStrah already answered that, but…
Something I've noticed among megaminx beginners is that their solutions involve a lot of trial and error, so they're constantly pausing to think about what to do, or trying something and then backtracking, or spamming the same few algs without a clue as to what they're trying to reduce to. (I may or may not be talking about myself.)

You've got 200+ solves already, so maybe this doesn't apply to you, but in case it does:
1. According to the splits posted by OreKehStrah, you should be aiming for 1:40 F2L+S2L to hit 2:00 overall, but realistically, if you average 15 seconds with CFOP on 333, you should really be aiming for 1:20 or even lower here. Untimed solves help, as does looking at reconstructions/walkthroughs by fast people (as also suggested by OreKehStrah). Fixing an S2L colour order is highly recommended.

2. If your F2L+S2L are fine, that leaves last layer as your pain point. csTimer can generate last layer or LSLL scrambles, which are quite useful for practising solving the last layer. (I prefer practising with LSLL scrambles rather than LL-only scrambles, mainly because it gives me the option to do stuff like edge control, pair preservation, etc.) If you haven't already, start learning 4LLL.

people blockbuild on mega???
Yes???

I even blockbuild part of the last layer but then I'm bad, so
 
Last edited:
I know you're asking for splits, and OreKehStrah already answered that, but…
Something I've noticed among megaminx beginners is that their solutions involve a lot of trial and error, so they're constantly pausing to think about what to do, or trying something and then backtracking, or spamming the same few algs without a clue as to what they're trying to reduce to. (I may or may not be talking about myself.)

You've got 200+ solves already, so maybe this doesn't apply to you, but in case it does:
1. According to the splits posted by OreKehStrah, you should be aiming for 1:40 F2L+S2L to hit 2:00 overall, but realistically, if you average 15 seconds with CFOP on 333, you should really be aiming for 1:20 or even lower here. Untimed solves help, as does looking at reconstructions/walkthroughs by fast people (as also suggested by OreKehStrah). Fixing an S2L colour order is highly recommended.

2. If your F2L+S2L are fine, that leaves last layer as your pain point. csTimer can generate last layer or LSLL scrambles, which are quite useful for practising solving the last layer. (I prefer practising with LSLL scrambles rather than LL-only scrambles, mainly because it gives me the option to do stuff like edge control, pair preservation, etc.) If you haven't already, start learning 4LLL.


Yes???

I even blockbuild part of the last layer but then I'm bad, so
I agree with this advice completely.

In general here is a list of skill to build up:

1. How to move pieces around the puzzle. A good exercise I tell people to do is take a solved puzzle and take out an F2L pair and move it to a random spot. Then play around with how you can solve it into the slot efficiently and how different faces change the orientation of the pair. Don’t be afraid of using the BL and BR faces!

2. Then learn a lot of back insertions to minimize rotations. Things like R2’ U2’ R2, R’ U BR’ R, etc

3. Learn to solve pairs directly into slots and how to setup these cases efficiently when pieces are in weird locations

once you have those fundamentals down you can keep working on efficiency and the main focus will shift to planning more and improving lookahead as far as F2L and S2L goes.

learn 4LLL from James Macdiarmids videos on YouTube. If you wanna go beyond that start learning PLL.
 
My problems seem to be with F2L lookahead and EP. I do also have to shake off some bad habits formed by me learning mega a year ago and not getting into it until now. As soon as I’m back home I’ll work hard on this. Thank you.
 
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