Waffles
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Over COVID I actually earnt a little money making discord server for people, never got scammed once.
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You lucky lol I know nobody personally that has discord unless its a secret lolOver COVID I actually earnt a little money making discord server for people, never got scammed once.
the link has expiredhttps://discord.gg/VbDRNfHx anyone interested join the server!
14+ month bumpIs anyone using this method (main or not) ? I'm no speed expert, but I know about a dozen ways to solve a cube, usually in about a minute - and this is my current favorite. My main think is I do this for fun, so I don't really do any sort of pre-inspection. That makes Roux hard because it takes me so long to hunt for pieces. Likewise, in CFOP I know lots of F2L pair & insertion.. but I still have that dang pause trying to find the 2 matching pieces. With this method I'm not having much pausing at all (which is why I like it).
I'm working on the 8 algs for finishing the last edge & orientation.. but the problem I hit is that they are all so similar that they blend in my head more then other alg sets. Any tips or intuitive-ness that I'm missing on it?
Finally - solving 3 edges at once in the E2L step: Is there a vid showing this in a lot more detail?
So what I'm getting from this paragraph.There is yet another fairly dramatic change that can be made in LMCF and also applies to Waterman. The idea is that after 1 edge is solved on the R layer, you push in the last 3 edges into the R layer in random locations & orientations in a single algorithm of which there are very few cases. Then, you have a sort of sub-case of ELL on the right side. There are 6 possible permutations of these three edges and 8 possible orientation cases or 48 cases total. Then in the M slice there is either 0, 1, 2, 3 or 4 misoriented edges that have 1, 1, 2, 1, 1 cases. Even if you take the average number of midge orientation cases as 2, then you could solve the entire R slice and simultaneously orient the midges in around 96 algorithms, not bad at all and I believe these would be ergonomic algorithms primarily RrUM. This method actually greatly decreases the number of algorithms vs. common waterman or LMCF while maintaining the same, or even better, speed, as the bad case of lots of midges in the ring is eliminated in a single algorithm.
@efattah I love the vibe of corners first. but the ergonomics, rotations, and alg count have always discouraged be from learning it. So I decided to come up with something similar.
1. Roux first block
2.Transition(orient and place white corners in the they're spots, they don't need to be permuted)
3. CMLL or EG1(modified)
4.some weird triplet alg to solve the Second block Edges (not genned)
5. LSE
I estimated as the move count to be around 40.