Dan the Beginner
Premium Member
I am trying to document what is IMO the simplest method for older Beginners, who dread learning large numbers of algorithms but who would like to be able to solve the 3x3 in under a minute. This part concerns corner swapping during PLL. The algorithm used is useful for a solving method that has less than 10 algorithms in total. I am posting this because I have not seen this in any instruction video I watched before. Your comment will be appreciated.
Corner Swapping in Beginner PLL.
Case 1. Headlights.
Turn the top layer so that the headlights point to your right, and then do this.
(R U' L U R' U'2 L' U' L U2 L')
(R U' L' U R' U'2 L U' L' U2 L)
Case 2. No Headlights
No need to turn the top layer. Start anywhere and just use the same algorithm as above to get the headlights, which will always be pointing to your left. Now that you have the headlights just do Case 1 to finish, ie to get all the corners fixed. The whole step can be done without looking.
(R U' L U R' U'2 L' U' L U2 L') U2 (R U' L U R' U'2 L' U' L U2 L')
(R U' L' U R' U'2 L U' L' U2 L) U2 (R U' L' U R' U'2 L U' L' U2 L)
By repeating the same algorithm as in Case 1, the Beginner can learn one less algorithm.
Corner Swapping in Beginner PLL.
Case 1. Headlights.
Turn the top layer so that the headlights point to your right, and then do this.
(R U' L' U R' U'2 L U' L' U2 L)
Case 2. No Headlights
No need to turn the top layer. Start anywhere and just use the same algorithm as above to get the headlights, which will always be pointing to your left. Now that you have the headlights just do Case 1 to finish, ie to get all the corners fixed. The whole step can be done without looking.
(R U' L' U R' U'2 L U' L' U2 L) U2 (R U' L' U R' U'2 L U' L' U2 L)
By repeating the same algorithm as in Case 1, the Beginner can learn one less algorithm.
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