Kyoobies
Regular
This is gonna be a quick ramble because it's late, but I just learned about OPA tonight and that people are trying to implement it in speedsolving. And that's awesome, especially since 4x4 is my favorite.
But OPA recognition methods seemed tough and super rough to fit into inspection, so I was curious if I could make anything better. Inspired by some random thing I did in highschool to prevent 5x5 edge parity because the alg was annoying to learn, I present Left Tracing.
I also have no idea if it works btw since I haven't tested it and only thought of it like an hour ago; but I really wanna share it haha. I'll make much better vids soon if it does work, when I have the time for it.
Main idea
How to read the wings
But OPA recognition methods seemed tough and super rough to fit into inspection, so I was curious if I could make anything better. Inspired by some random thing I did in highschool to prevent 5x5 edge parity because the alg was annoying to learn, I present Left Tracing.
I also have no idea if it works btw since I haven't tested it and only thought of it like an hour ago; but I really wanna share it haha. I'll make much better vids soon if it does work, when I have the time for it.
Main idea
How to read the wings