Waffles
Member
So I’ve seen a lot of cubers doing speedrunning (on assorted games, platforms, etc) and thought that there should be a discussion thread talking about this - what could the connection be? What are the similarities? etc.
Oh yeah, resetting is another thing I completely forgot about. In cubing, it's rare for me to stop a solve because it's bad. That's not the case with speedrunning. Speedrunning definitely focuses more on getting a PB run and not on consistency. There aren't any averages of 5 or anything.Reseting for 3bld wr
Well I mean, you kinda have to be willing to reset a speedrun because of how much longer they can take. Super Mario Odyssey, just as an example, takes about an hour, and if I were to run it I'm not about to fall several minutes behind and keep it going when I know I can do way better. Cubing uses averages mostly because they can, most events range from a few seconds to a few minutes, so you're able to get a lot of solves done in the same amount of time it would take to speedrun a game. So it's usually not gonna be worth your time to find out how quickly you can beat a game on average. Most people care about their single fastest time anywayOh yeah, resetting is another thing I completely forgot about. In cubing, it's rare for me to stop a solve because it's bad. That's not the case with speedrunning. Speedrunning definitely focuses more on getting a PB run and not on consistency. There aren't any averages of 5 or anything.
But if you're trying to break a really fast speedrun record, if you can subdivide the run into sections (identify the timestamps for you to arrive at the first fourth of the distance, 2nd fourth, etc.), then it may be useful for you to know (on average) how much time passes for you to pass that certain fourth of the run. That way you can decide if you want to reset the run or not.So it's usually not gonna be worth your time to find out how quickly you can beat a game on average. Most people care about their single fastest time anyway
Yea completing a few runs is good for finding out what your splits generally are, but I think it's gonna vary a lot from runner to runner how often they want to reset.But if you're trying to break a really fast speedrun record, if you can subdivide the run into sections (identify the timestamps for you to arrive at the first fourth of the distance, 2nd fourth, etc.), then it may be useful for you to know (on average) how much time passes for you to pass that certain fourth of the run. That way you can decide if you want to reset the run or not.
But I guess it depends on how hard the WR actually is to beat (or how hard it is to beat it by the margin that you want to beat it by so that it makes it really hard for someone else to beat it later).
Dream eventually followed up on that, he says that a mod he had enabled for other videos was accidentally also left on for his speedrunning streams. And that mod did alter the RNG, which is where the absurd luck came from.Turns out that getting lucky can be a crime.