What is the easiest WCA event to get world class at?

That's a 15 average on 3x3, which I think most people would agree is mediocre.
wow are you calling me mediocre Anyway, that's a good point, and input from someone who's actually world-class is definitely more relevant than my wild speculation, haha.

Assuming a megaminx solve takes ~160 moves, you would need 5 TPS to get to 32 seconds. While 5 TPS really isn't that high if you compare it to the 8-10 TPS people are getting on 3×3×3, I'm also wondering if there's a much lower TPS cap on megaminx compared to the cubic puzzles. If, for example, for megaminx the TPS cap is like 6 TPS and you need 5 TPS to be world class, then that seems to be harder to achieve than 10 TPS on 333 with a 15+ TPS cap.
 
wow are you calling me mediocre Anyway, that's a good point, and input from someone who's actually world-class is definitely more relevant than my wild speculation, haha.

Assuming a megaminx solve takes ~160 moves, you would need 5 TPS to get to 32 seconds. While 5 TPS really isn't that high if you compare it to the 8-10 TPS people are getting on 3×3×3, I'm also wondering if there's a much lower TPS cap on megaminx compared to the cubic puzzles. If, for example, for megaminx the TPS cap is like 6 TPS and you need 5 TPS to be world class, then that seems to be harder to achieve than 10 TPS on 333 with a 15+ TPS cap.
This is pretty off-topic now so I made a separate post about my findings: https://www.speedsolving.com/thread...e-world-class-at-megaminx.75480/#post-1335197
 
wow are you calling me mediocre Anyway, that's a good point, and input from someone who's actually world-class is definitely more relevant than my wild speculation, haha.

Assuming a megaminx solve takes ~160 moves, you would need 5 TPS to get to 32 seconds. While 5 TPS really isn't that high if you compare it to the 8-10 TPS people are getting on 3×3×3, I'm also wondering if there's a much lower TPS cap on megaminx compared to the cubic puzzles. If, for example, for megaminx the TPS cap is like 6 TPS and you need 5 TPS to be world class, then that seems to be harder to achieve than 10 TPS on 333 with a 15+ TPS cap.
going through cubesolv.es, the top tps reached on 6x6 and 7x7 is in that range too. 5x5 which is a slightly longer event with comparably hardware quality does go easily to 6 though.
 
honestly i think it depends on the person. some are definitely easier than others but none are "easy". But the easiest are probably FMC, 2x2, skewb, pyra, clock, mega, oh, and feet. all of these events require very little knowledge to be known just some basic algs and a lot of practice. i got world class at pyra oh and feet by just doing 1000s of solves. for pyraminx it was a bit more complicated as i learned over 20 methods sand became method neutral but there are people much better with much less knowledge.
 
I want to know what the easiest WCA event to get world class at is. This is in terms of the amount of time you need to put in to become good, number of algs you need, etc.

leave your suggestions below and explain why you believe that the certain event is the easiest.

Nothing is easy to get good at. No matter what event you do, it will take a long time to become top 1,000 or 100.
 
In that case, you need thousands or solves, a bunch of algs, and pretty much addiction.
Unless it’s clock
Source: I was 43rd in the world for clock average at some point and I’m sure if I could have attended more competitions and practiced a little more I could have gotten top 15 without much effort
 
All it takes to become world class at 7x7 is alot of solves, as long as you have good 3x3 efficiency. It took me about 6 months and about 2000 solves to go from 4 minute average to 2:45 and I got a good official single back in June of 2:38 that put me top 100 in the world at the time. As long as you know the basics it's just practice to get faster, sure some l2c and l2e algs are helpful but no algorithm is going to make a huge difference over a 2:45 solve
 
I think that all popular events (nxn's skewb pyra etc.) are actually the hardest to get good at because there are so many people doing them.
Sub-4 on skewb and sub-10 on 3x3 are about the same barrier but that skewb average ranks me ~150th in the world while the 3x3 average ranks me ~1300th in the world.
I really think that most of it is popularity and how optimized the event is (clock is an exception lol)
 
Clock has the flattest curve of any event. Megaminx has the steepest curve. The most likely explanation for that difference is that hard work is a larger proportion of the outcome for Megaminx and natural ability for Clock. Megaminx is likely the "easiest" event to get world class in, and Clock the hardest (unless you have the natural talent for Clock).
 
Clock has the flattest curve of any event. Megaminx has the steepest curve. The most likely explanation for that difference is that hard work is a larger proportion of the outcome for Megaminx and natural ability for Clock. Megaminx is likely the "easiest" event to get world class in, and Clock the hardest (unless you have the natural talent for Clock).
What would you consider “natural talent”? After just 2-3 weeks of practicing clock, I’m sub-15, so I’m not sure how fast a person’s improvement should be if they’re “naturally talented” as opposed to not.
 
What would you consider “natural talent”? After just 2-3 weeks of practicing clock, I’m sub-15, so I’m not sure how fast a person’s improvement should be if they’re “naturally talented” as opposed to not.
I don't think there's very much difference in time between "very talented" and "not talented." In my opinion the relatively flat line between the best official clock times and the worst official Clock times means that it's relatively easy to reach your potential in the event, so many have. The relatively steep slope of the line for Megaminx suggests to me that comparatively few people have reached their natural ceiling in that event, so with a lot of work even a person without a lot of natural talent can compete with someone who has more talent but doesn't work as hard.
 
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