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Pineapples or no pineapples?


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Joined
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This is probably dumb but, How's lookahead with HK? Also does a full text guide exist for HK?
Lookahead is pretty good, about the same as CFOP, you just need to know if an F2L edge is in DF. I don’t know if this counts as a full text guide but I have this
Hawaiian Kociemba has many variants, so the steps differ.

1: Arrow: 3 Cross pieces, missing one in DF
2: HKF2L: Solve the pairs to get to what is called a "DougLi Block". It is not F2L because the DF piece is not solved. It is rotationless because M-moves change edge's orientation
3: HKOLL
4: HKPLL

1: FB: 1x2x3 on bottom left
2: SBDB: 1x2x3 on bottom right while using wide moves and other tricks when needed to solve the DB edge simultaneously
3: HKOLL
4: HKPLL

1: EOArrow: Solve the arrow and EO simultaneously, like EO cross but without DF
2: EOHKF2L: ZZF2L but with tricks like M' U2 M
3: COLL or OCLLDF or OCLL
4: EPLL or PLL or HKPLL

1: 2x2x2 in DBL
2: 2x2x3 expansion
3: Pairs in front
4: HKOLL
5: HKPLL

EO can be done before pairs in front, allowing you to do COLL/EPLL, OCLLDF/PLL, or OCLL/HKPLL

There are many, many more variants, including tons of other ways of solving the HKLL with fewer algorithms. In Hawaiian CFOP, you can purposely place DF during HKF2L to make LL recognition quicker. In Hawaiian Roux you can put in DF after SB to sacrifice movecount for lookahead. The original HK method was a ZZ-Top variant, so pEOArrow was done, only orienting the HKF2L and Arrow edges. I suggest you dig around my website looking for the best variant for you.

HKOLL is an algorithm subset that orients all of the top layer in addition to the DF edge. It is similar to OLL in CFOP, but it orients an extra edge. So all OLLs are HKOLLs because OLL is a subset of HKOLL, though some HKOLL algs are more efficient because they disregard the permutation of the DF edge. There are 114 HKOLL cases including 57 OLL.

HKPLL is an algorithm subset that permutes the top layer in addition to the DF edge. It is similar to PLL in CFOP, but it permutes an extra edge. So all PLLs are HKOLLs because PLL is a subset of HKOLL. There are 149 HKOLL cases including 21 PLL.
 
Joined
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Messages
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Location
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What variant of HK do you use? what algs etc.
I use Hawaiian CFOP, so I don't orient edges. For HKLL, I use a combination of a lot of algs from random stuff, including COLL, ELL, EPLL, HKCLL, HKOLL, L5EO, L5EOLS, L5EOP, L5EP, OCLL, OCLLDF, OLL, PLL, WV, and 1-look-2-alg HKOLLCP, HKOLLCPDF, HKOLLDF, HKPLL, and L5E.
The algsets I know fully are COLL, EPLL, L5EO, L5EOP, L5EP, OCLL, OLL, PLL, while the others I only know parts of. Also the way I solve, I make a lot of X-arrows, and If the last cross piece is easy to insert at any part of the solve(Arrow, HKF2L, HKLL), then I will probably do it depending on how lookahead is.

Also, heres an update: Have gotten an 11.1 ao100, should be sub 11 by next week, I have used my RS3M2020 a lot and now it is glossy. I should also practice more 5x5, because I suck at 5x5. I average 52 on 4x4, but on 5x5 I average 1:55. I also want to get sub 16 on squan this week
 
Joined
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Messages
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Almost sub 10, CubeHead’s 2-gen practice is very helpful, I am averaging 15 on squan and will learn CSP soon, I will learn blind finally soon too(I already know how to do it, I’ve never tried doing it though), I average 2.5 on 2x2, and am averaging 5 on pyraminx. I will start doing big cubes more, and drill clock mega and skeewb
 
Joined
Jun 8, 2019
Messages
757
Location
A Pineapple Orbiting Neptune
YouTube
Visit Channel
Almost sub 10, CubeHead’s 2-gen practice is very helpful, I am averaging 15 on squan and will learn CSP soon, I will learn blind finally soon too(I already know how to do it, I’ve never tried doing it though), I average 2.5 on 2x2, and am averaging 5 on pyraminx. I will start doing big cubes more, and drill clock mega and skeewb
I’m too ambitious lol. I learned the Collin Burns OLLCP, and FRUF F2L, but not much else
 
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