genericcuber666
Veteran
- Joined
- Aug 5, 2016
- Messages
- 254
I've been using it for a while and it just seems to be a bad method, even ZZ-CT which was surposed to be amazing couldn't avoid the downside of being a ZZ variant.
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Objective: not influenced by personal feelings or opinions in considering and representing facts.
EOline is objectively worse than cross in every single way IIRC:I use zz, i used to use cfop.
I think zz is not worse, maybe even slightly better than cfop. Reasons:
eoline and cross are pretty much the same thing. equal for moves, equal for look ahead.
zzf2l is way better than cfop f2l imo:
look ahead is easier, zzf2l can be more efficient, no cube rotations.
LL is way better with zz too as each new learnt alg is just a percentage of 1LLL (being arguably the fastest)
Only downside i see is that RUF for f2l might be generally fingertrickier than RUL
Well, i think Roux is objectively the best method. But that doesn't fit for, as i don't like <M>
What downsides do you see for zz?
I use zz, i used to use cfop.
I think zz is not worse, maybe even slightly better than cfop. Reasons:
eoline and cross are pretty much the same thing. equal for moves, equal for look ahead.
zzf2l is way better than cfop f2l imo:
look ahead is easier, zzf2l can be more efficient, no cube rotations.
LL is way better with zz too as each new learnt alg is just a percentage of 1LLL (being arguably the fastest)
Only downside i see is that RUF for f2l might be generally fingertrickier than RUL
Well, i think Roux is objectively the best method. But that doesn't fit for, as i don't like <M>
What downsides do you see for zz?
while zz may not be objectively worse, it is certainly alphabetically worse
Thats why I wanted some 'objective facts (opinions)'"... it just seems to be a bad method" is subjective.
eoline is harder to plan out so you cant plan as far ahead as CF(l)OP some of the ergonomics arent nice in zz, if it was good people would use itWhat downsides do you see for zz?
this is one of the things I think is true, although maybe its just that there's so many people using CF(l)OP the better people will end up all using it.Also it's way easier to master.
this is the best point I've read, guess I'm swiching methods to briggs2while zz may not be objectively worse, it is certainly alphabetically worse
I think these moves are just a preference thing. Like how some people don't like <M> moves and call Roux bad, people don't like <R2, L2> moves and call ZZ bad.what with all the U2s R2s and L2s and junk
I think these moves are just a preference thing. Like how some people don't like <M> moves and call Roux bad, people don't like <R2, L2> moves and call ZZ bad.
I think U2, R2, and L2 would have to take longer to perform because the face simply has to rotate further in order to complete the move. I mean just time (R2 U2' R2' U2)*4 and then (R U' R' U')*4 and see how the times compare.
It seems to me, therefore, that ZZ would be slightly slower because of this.