Older cubers discussions

Update on BLD:

Went 2/3 on corners only scrambles last night. Very encouraging.

Letters are starting to map to corners automatically, more and more.

M2 is almost in my hands now, so edges should follow soon... Memo will be interesting as I try edges... 8 letters you can hold memory. 12-14... not so much ;).

Grats on the MBLD results folks! :)
 
Update on BLD:

Went 2/3 on corners only scrambles last night. Very encouraging.

Letters are starting to map to corners automatically, more and more.

M2 is almost in my hands now, so edges should follow soon... Memo will be interesting as I try edges... 8 letters you can hold memory. 12-14... not so much ;).

Grats on the MBLD results folks! :)
Good progress. More letters is just practice. Your images will get stronger so you can remember more and for longer and when you speed up you won't need to hold it as long.

I did a couple more attempts at 2 cubes myself last night. 1/2 where I didn't undo the 2nd to last corner setup and then 2/2 in about 8:30 which was all images. Definitely getting stronger and I'm hoping to get in another 4 cube attempt soon.
 
Wow! But you are on a completely different league. Those last 8-10 seconds are progressively more difficult to shave off. I doubt I'll ever be that close to sub 1min.
Yeah you will, and it does get harder, which means you will inevitably close the gap :). My ao12 PB on this date last year was 1:10.54. So in a year I shaved off only 7 seconds.
 
Yeah you will, and it does get harder, which means you will inevitably close the gap :). My ao12 PB on this date last year was 1:10.54. So in a year I shaved off only 7 seconds.
Well, my PB from yesterday is very similar to that so, let's see where I am in a year.

Sent from my Nexus 4 with Tapatalk
 
Good progress. More letters is just practice. Your images will get stronger so you can remember more and for longer and when you speed up you won't need to hold it as long.

I did a couple more attempts at 2 cubes myself last night. 1/2 where I didn't undo the 2nd to last corner setup and then 2/2 in about 8:30 which was all images. Definitely getting stronger and I'm hoping to get in another 4 cube attempt soon.

Nice... Good luck. I've got some more drilling on M2 still to do... But once I do.. .edges, then onto a whole cube. I know success isn't far off at this point. It is more a matter of putting in the time, and making sure I get the results.

Those C,X, I, S and Q targets are a bit of a challenge. ;). (C and X aren't bad.. just need to remember them.)
 
Nice... Good luck. I've got some more drilling on M2 still to do... But once I do.. .edges, then onto a whole cube. I know success isn't far off at this point. It is more a matter of putting in the time, and making sure I get the results.

Those C,X, I, S and Q targets are a bit of a challenge. ;). (C and X aren't bad.. just need to remember them.)

I'm assuming you mean W rather than X. Q was a piece of cake once I broke down what it's doing, tracking the Q sticker. That made it intuitive and took it off the memorization list. You're basically moving Q to V like a V un-setup, doing a normal V swap, then moving V back to Q with a V setup. So, Q -> V -> swap -> Q
 
Nice... Good luck. I've got some more drilling on M2 still to do... But once I do.. .edges, then onto a whole cube. I know success isn't far off at this point. It is more a matter of putting in the time, and making sure I get the results.

Those C,X, I, S and Q targets are a bit of a challenge. ;). (C and X aren't bad.. just need to remember them.)
As @pglewis says, DB is W in Speffz. I and S are definitely the trickiest but once you have learned them and got used to swapping them if they are the 2nd target in the pair then you can start learning a few tricks to either avoid them or reduce the move count (see @mark49152's Advanced M2 thread).
 
As @pglewis says, DB is W in Speffz. I and S are definitely the trickiest but once you have learned them and got used to swapping them if they are the 2nd target in the pair then you can start learning a few tricks to either avoid them or reduce the move count (see @mark49152's Advanced M2 thread).
It is W. I even corrected it in the movelist I found.

I/S are the bear. Especially given how automatic they have to be.

Q I've pretty much got. C/X are more a matter of just keeping which is which straight. They are easy. Parity is no problem, but I need to sit down and learn I/S... I'm just not consistent with them.
 
It is W. I even corrected it in the movelist I found.

I/S are the bear. Especially given how automatic they have to be.

Q I've pretty much got. C/X are more a matter of just keeping which is which straight. They are easy. Parity is no problem, but I need to sit down and learn I/S... I'm just not consistent with them.
I was worried that you had been learning the wrong letter for W!
I wish I could tell you an easy way to learn I and S but you just have to drill them.
 
Q was a piece of cake once I broke down what it's doing, tracking the Q sticker.
Here's another, faster way to solve Q. Solving A is easiest, right? And Q is the other sticker on piece A. So you could solve sticker A, then flip that edge along with the buffer. (U M')3 (U M) (U M')4

I wish I could tell you an easy way to learn I and S but you just have to drill them.
They can be traced the same way you did for Q. If you understand comm notation, for sticker I, the alg breaks down as [D: [M', U R2 U']] M2. The first D moves the buffer to the V sticker. Then you are doing a comm that cycles V->I->A. Undo setup - you've actually cycled buffer->I->A. The final M2 undoes the A to leave the M2 slice off, since you're only solving one piece. The S alg is just the inverse.
 
I finally got around to testing some magnets in amongst waiting for coats of paint to dry with another mod I'm busy with.

Decided to go with the Weilong GTS for a couple of reasons, it's an easy cube to do the magnetic conversion on because the whole cube is made with caps, and I wanted to try find some love for it again after putting in down a while back after using it as a main for a while.

Overall I am very impressed as to how it turned out. In fact I'm surprised by how well the magnets work, but also how little I feel them. I was expecting a much more pronounced magnetic bump after hearing most people talk about magnetic cubes. In fact I like it so much I am using it for OH now over the Valk (standard).

Seeing how well this worked I really want to do a GAN Air magnetic conversion as that is my current 2H main. Although I'm a bit loathe to use my current Air in case I stuff things up royally and I can no longer use it. Ordered another once this morning but it will be a while before I get it :-( The Valk I ordered a while back to magnetise has been in the country since the 25th Jan, and I still don't have it yet :-( Our postal service is just shocking.
 
Here's another, faster way to solve Q. Solving A is easiest, right? And Q is the other sticker on piece A. So you could solve sticker A, then flip that edge along with the buffer. (U M')3 (U M) (U M')4


They can be traced the same way you did for Q. If you understand comm notation, for sticker I, the alg breaks down as [D: [M', U R2 U']] M2. The first D moves the buffer to the V sticker. Then you are doing a comm that cycles V->I->A. Undo setup - you've actually cycled buffer->I->A. The final M2 undoes the A to leave the M2 slice off, since you're only solving one piece. The S alg is just the inverse.
That makes a lot of sense.
 
0./4 MBLD in 30:32. I think that recall was good. There was a minor memo error or 2 and the rest were setup mistakes. All mistakes were on corners. Felt confident until I opened my eyes.
 
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