pcharles93
Veteran
I think the thread has lost its focus abit, anyway,
In the last layer the edges are oriented correctly, and the corners are in a good place but twisted.
in the OLL link I saw these algorithms:
l2 U' R D2 R' U R D2 R
R2 D' R U2 R' D R U2 R
R' U2 R F U' R' U' R U F'
y2 R' F2 R U2 R U2 R' F2 R U2 R'
y2 R2 D R' U2 R D' R' U2 R'
I did one of them and I stayed in the same place
Thanks
Just so you know those algorithms have NOTHING to do with what the OP asked.
What he wants is an algorithm that can permute corners when they are ORIENTED.
So he's asking for an E-Perm or a H-Perm + U2 (already answered numerous times, this thread can die.)
Wow dude, calm down. The thread starter is just asking another question. Those algorithms aren't for just orienting corners. Although most people use them for just that, they also permute the corners. Using them after you permute the corners would lead you into an endless cycle of permuting and orienting. Also, make sure you AUF until your U layer looks like the diagram.