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3rd Layer Algorithm in 3x3 cube

GalPro

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Hi,
are there any algorithms that can solve all 4 corners of the 3x3 cube (3rd layer) once they are oriented correctly?

Thanks
 

fanwuq

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Keep it on topic. We are trying to help beginners here, not have pointless discussions.

rjohnson_8ball's answer was good, anything after that was unnecessary.
 
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@jtjogobonito, I was going to mention also recommend the U2 + H-perm for the original poster too. Sometimes a beginner does not notice that swapping diagonally opposite corners is like swapping opposite edges, so the poster would want to know H-perm too.
 

jtjogobonito

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@jtjogobonito, I was going to mention also recommend the U2 + H-perm for the original poster too. Sometimes a beginner does not notice that swapping diagonally opposite corners is like swapping opposite edges, so the poster would want to know H-perm too.

Yes, but the poster said nothing about edges, so it is safe to assume that she is doing corners before edges.
 

Scigatt

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Hi,
are there any algorithms that can solve all 4 corners of the 3x3 cube (3rd layer) once they are oriented correctly?

Thanks

Assuming the edges are permuted(and I think this is a reasonable possibility), you need to learn 4 algs.

The two A-perms
E
"chi"(H rotated 180 degrees. I refer to rotated standard perms with Greek letters.)

However, if you only want to permute edges relative to each other, (i.e. ignoring the edges), you only need two: One that switches adjacent corners or the equivalent of that(J, A, etc...) and one that switches diagonal corners or equivalent(Y, E, etc...).(The 2 A-perms are the same but for the edges, and H can't permute corners "relatively"(or edges for that matter.))
 

GalPro

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I think the thread has lost its focus abit, anyway,

In the last layer the edges are oriented correctly, and the corners are in a good place but twisted.

in the OLL link I saw these algorithms:

l2 U' R D2 R' U R D2 R
R2 D' R U2 R' D R U2 R
R' U2 R F U' R' U' R U F'
y2 R' F2 R U2 R U2 R' F2 R U2 R'
y2 R2 D R' U2 R D' R' U2 R'

I did one of them and I stayed in the same place

Thanks
 
Last edited:

Samlambert

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I think the thread has lost its focus abit, anyway,

In the last layer the edges are oriented correctly, and the corners are in a good place but twisted.

in the OLL link I saw these algorithms:

l2 U' R D2 R' U R D2 R
R2 D' R U2 R' D R U2 R
R' U2 R F U' R' U' R U F'
y2 R' F2 R U2 R U2 R' F2 R U2 R'
y2 R2 D R' U2 R D' R' U2 R'

I did one of them and I stayed in the same place

Thanks

EDIT: So apparently this is a question, but I don't see any question in there?
 
Last edited:
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