3rd Layer Algorithm in 3x3 cube

GalPro

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Dec 31, 2008
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Hi,
are there any algorithms that can solve all 4 corners of the 3x3 cube (3rd layer) once they are oriented correctly?

Thanks
 
Keep it on topic. We are trying to help beginners here, not have pointless discussions.

rjohnson_8ball's answer was good, anything after that was unnecessary.
 
@jtjogobonito, I was going to mention also recommend the U2 + H-perm for the original poster too. Sometimes a beginner does not notice that swapping diagonally opposite corners is like swapping opposite edges, so the poster would want to know H-perm too.
 
@jtjogobonito, I was going to mention also recommend the U2 + H-perm for the original poster too. Sometimes a beginner does not notice that swapping diagonally opposite corners is like swapping opposite edges, so the poster would want to know H-perm too.

Yes, but the poster said nothing about edges, so it is safe to assume that she is doing corners before edges.
 
Hi,
are there any algorithms that can solve all 4 corners of the 3x3 cube (3rd layer) once they are oriented correctly?

Thanks

Assuming the edges are permuted(and I think this is a reasonable possibility), you need to learn 4 algs.

The two A-perms
E
"chi"(H rotated 180 degrees. I refer to rotated standard perms with Greek letters.)

However, if you only want to permute edges relative to each other, (i.e. ignoring the edges), you only need two: One that switches adjacent corners or the equivalent of that(J, A, etc...) and one that switches diagonal corners or equivalent(Y, E, etc...).(The 2 A-perms are the same but for the edges, and H can't permute corners "relatively"(or edges for that matter.))
 
I think the thread has lost its focus abit, anyway,

In the last layer the edges are oriented correctly, and the corners are in a good place but twisted.

in the OLL link I saw these algorithms:

l2 U' R D2 R' U R D2 R
R2 D' R U2 R' D R U2 R
R' U2 R F U' R' U' R U F'
y2 R' F2 R U2 R U2 R' F2 R U2 R'
y2 R2 D R' U2 R D' R' U2 R'

I did one of them and I stayed in the same place

Thanks
 
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I think the thread has lost its focus abit, anyway,

In the last layer the edges are oriented correctly, and the corners are in a good place but twisted.

in the OLL link I saw these algorithms:

l2 U' R D2 R' U R D2 R
R2 D' R U2 R' D R U2 R
R' U2 R F U' R' U' R U F'
y2 R' F2 R U2 R U2 R' F2 R U2 R'
y2 R2 D R' U2 R D' R' U2 R'

I did one of them and I stayed in the same place

Thanks

EDIT: So apparently this is a question, but I don't see any question in there?
 
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