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Waffle's Roux Tutorial

For me this was a pretty good solve. Better than average at least. Any pointers or observations an to where I can make improvements?


- Pixel -

Every time I see Waffle's name,
I think "Belgian Waffle"
Then I think "Belgian Rofl"...
Then I laugh... LOL
 
Last edited by a moderator:
I believe so... Pretty flexible on how I solve. On the first block I'll do front or back pair, doesn't matter. 2nd block, no rotations from here on out, again no preference on front, back, or bottom edge blocks. Then a CMLL if I know it... Or 1 of 7 corner perms if I don't. Then Y or J perm... Edge orient... Insert L/R edges, then slap em around to finish.

That make sense?

- Pixel -
 
Hello there,

I was wondering how most Roux-users handle computer cubing. I've been working on it for a little while (Averaging~25 secs) and my biggest problem is still M-slicing I think. I'm finding that the U+M buttons are quite awkward to do, especially when I get a case where I want to do an M'UM' or similar. I don't suppose there's any computer cube program with a distinct M slice button or macro ability, or would that be considered cheating to most people?
 
About transition between step 4b and 4c:

I've found an easy way to do this transition that might help new Roux'ers in this step. Using this approach you will take advantage of low movecount and never having trouble finding the correct 3-cycle in the M-slice.

While doing step 4b at the point where you have the UL-UR edges in DF-DB, look at the LU-RU stickers. You need to notice if they are same or opposite colors. This is easy to do without slowing down after a litte practise. Finish step 4b by doing M2, but AUF according to the 2 cases:

LU-RU stickers are same (3-cycle on M-slice):
AUF to have the corners correctly permuted. Start 4c by doing M or M' in the directing that brings the UF-UB sticker that doesn't match the U-center. Then U2 and the rest should be obvious.

LU-RU stickers are opposite (rest of the cases):
AUF to match the LU-RU stickers with the centers. If corners happen to be correctly placed proceed with M2 U2 and the rest should be obvious. If corners are not correctly placed do M or M' in the directing that brings the UF-UB sticker that doesn't match the U-center. Then U2 and the rest should be obvious.

The somewhat tricky E2 M' E2 M' case will end up in the second case and will be solved with M' U2 M2 U2 M' U2 M2

I'm not sure that this decription is easy to understand, but play around with the concept and it should be easy to see. Note that I'm not a very fast Roux user (avg 22s) and I suppose that the fast users either do this automaticly or has a better way, but I couldn't find anything about it.
 
I'm not sure if this has ever been posted (likely), but...

Roux step 4:
1. Orient edges
2. Solve UF and UB, do U (M slice is still open)
3. Solve UL and UR around the U center
4. U'

I like the lookahead on this, and it seems very intuitive. Any thoughts?
 
hey.....i started using roux 2 weeks ago(i was a CFOP user with 15s avg without 25 OLL alg)....my time with roux is 29s avg and i have in plan to lern some tricks and tips after i get sub 25s avg and at sub 18s some CMLL alg...10x waffle 4 this thread!
 
i dont get 4c at all i am running into cases you didnt bother explaining... were you tired while making 4c because i understand nothing, however i do compliment the rest of your videos
 
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