CxLL U B

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U B

This is one of the bad COLL's, there are no good algs for it, the shortest are 13 HTM, go to page COLL U B CubeX Algorithms for a full list of all 13 turn algorithms.



As for all U cases you look at two "bars" of stickers, one at Fur-Ful and one at Urb-Ulb. In this case both bars are one colour each (the one at the F-side is actually solved and for the other the whole bar is fliped).

COLL

  • (y') R U2 (R2 L') U2 L U L' U2 R2 U' M' (x')

CLL

  • (y2) F R U2 L U' R' U L' U2 F'
  • (y2) F R U R' U2 (y') L' U R' U' L ... FRUR'U'F' + Niklas

CMLL

  • ...

CLLEF

  • (y') R B' R' B2 U B' R' U2 R y' L U2 L'

CF / 2x2x2 (Waterman)

  • ...

EG

EG 2 --> 2x2x2

EG 1

EG 0

  • (U') R U2 R x U2 L U L' U2 R2 U'

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CxLL
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S

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-S

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Pi

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H

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Hyper CLL
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U

D

R

L

F

B

U

U U

U D

U R

U L

U F

U B

T

T U

T D

T R

T L

T F

T B

L

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L D

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L L

L F

L B

S

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S D

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-S

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Pi

Pi U

Pi D

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H

H U

H D

H R

H L

H F

H B