Zeroing Tutorial/Discussion (Text+Video!)

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i just checked felis solve it it did not have anything with phasing or 2gll, its just a normal solve and he just saw the other pair before.
sorry but i say its BS

Who should I believe? A trusted cuber with great evidence and examples, or some random user who can't even spell correctly?
 
damn pants slowed me from getter here faster.

anyway. I just handed stachu what notes I had on Roux Zeroing. I'll make a followup video if you guys want. But prolly won't be until lolthanksgivinginnovember
 
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Ok. I get that zeroing makes your CFOP solve easier in some cases, but what exactly does it accomplish?
 
Clearly, those of you calling BS did not understand the tutorial.

Actually look up ZZ and block-building, and you will be amazed. -.-

(I'm not a big fan of either of those, but the zeroing concept benefits me, as my turning speed is actually not horrible)
 
I seriously thought zeroing was a joke but anyway cool tutorial. I would have loved it if it was shown using cfop or explained how to apply it cfop (if someone could make a tutorial like that it'd be awesome).
 
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Who should I believe? A trusted cuber with great evidence and examples, or some random user who can't even spell correctly?

Argument of authority is really crap. You should believe what is more probable.

People getting 2s faster with this method just after learning it isn't probable.

The first post is really crappy. No explaination at all. Exemple you have to study (I didn't) without being sure is it is serious or not. This is ridiculous.
 
Who should I believe? A trusted cuber with great evidence and examples, or some random user who can't even spell correctly?

Argument of authority is really crap. You should believe what is more probable.

People getting 2s faster with this method just after learning it isn't probable.

The first post is really crappy. No explaination at all. Exemple you have to study (I didn't) without being sure is it is serious or not. This is ridiculous.
 
Argument of authority is really crap. You should believe what is more probable.

People getting 2s faster with this method just after learning it isn't probable.

The first post is really crappy. No explaination at all. Exemple you have to study (I didn't) without being sure is it is serious or not. This is ridiculous.

LOL I already knew about zeroing from the other threads pioneering it I've spent a good couple hours practicing.... Stachu just helped me implement it and the phasing really helped make the parts of my solve that were sup parr become sub parr. Also I my scrambles were pretty nice and the 2nd solve of my average was x cross and OLL skip.
 
Argument of authority is really crap. You should believe what is more probable.

People getting 2s faster with this method just after learning it isn't probable.

The first post is really crappy. No explaination at all. Exemple you have to study (I didn't) without being sure is it is serious or not. This is ridiculous.

Where do you see anyone saying "I just tried it for the first time and got -2 seconds" . I've known about it for a while now and have been practicing zeroing, as have others.
 
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Where do you see anyone saying "I just tried it for the first time and got -2 seconds" . I've known about it for a while now and have been practicing zeroing, as have others.

LIES
Fazzles, Anfony, Statue and I have been keeping it to ourselves until we were ready to release...idiot...shud lern about zeroing history. D:<
 
Sooo... wtf is zeroing?

Zeroing is applying certain moves before or during the intended solution to make certain pieces move around. Primary phasing deals with the corners of the cube. Secondary Phasing is the edges. Phasing can be done before the intended alg, to force a case that you can find easier, and mainly done by block builders. Or sometimes make a mistake by phasing, it's all up to the solver. Phasing during will make a "longer" solution but more speed optimized, this is what a lot of CFOP zeroing makes. Whether primary and secondary phasing is done either before or after is all up to the user

EDIT - There are other tricks like BSLL (block setup Last layer) where you continue primary phasing into LL to force a 1x2x2 on the LL and then using ZBLL algs to solve it. BSLL because you make a block to setup for an LL case :3
there are EO tricks like applying an EO alg to flip some edges making the cases faster or use fewer moves.

An example of phasing would be like doing one F2L pair over the other in order to force an OLL case that you like or similar.
 
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