wut other skill toy/sport do u guyz do?

wut are ur other skill toys/sports?


  • Total voters
    98
i like yoyo, astrojax, memorising things, writing, computer games and languages.

OOOO! astrojax! i saw a video on utube and it's just astonishing as yoyos:D



P.S. can you do suicide 1.5? im still learning that trick, but i always caught it on either left hand or right hand only :p
 
Last edited:
"skill games". Could you please give me an example of a "game" that does not require "skill"? Technically even sitting down requires skills.

For me, "skill game" is not defined as "a game that requires skill" because that is a stupid definition. Someone with literally no skill at all would not be able to reach the keyboard. I define "skill game" as "a game where the only things affecting how well you do are skill and luck". So for example games that anyone can beat with enough time input (like most RPGs) are not skill games to me.

That was the upmost, stupidest comment I have ever read. "So for example games that anyone can beat with enough time input are not skill games to me". Idiot. Everything, and I mean absolutely everything takes time input. The only exception to the rule, that everything that anyone is amazingly good at, is through a lot of time input, is savants. Other than that, everything takes huge time-input?

This entire thread was fun to read. Dene(y), why do you constantly try and improve other peoples' grammar? Last time I checked, we were on a Rubik's Cube forum, not an English 101 lecture.
 
I like Maths & Physics.
and I just found out that I can type 100+ wpm.

And I like Minesweeper, but I am slow...

Moreover, I play the piano + I do karate (Shotokan) + table tennis.

Furthermore, I like to play basketball (just for fun with friends), which is nice as I am 1.93 meters tall
 
I like to juggle rubik's cubes in Mills mess pattern while solving - blindfolded or behind the back !
 
OOOO! astrojax! i saw a video on utube and it's just astonishing as yoyos:D



P.S. can you do suicide 1.5? im still learning that trick, but i always caught it on either left hand or right hand only :p[/QUOTE]

I can yay!
 
I read some weird things in this topic
And I like Minesweeper, but I am slow...
It doesn't really matter how fast you run. Once you have stept on one being slow is actually a very good thing
P.S. can you do suicide 1.5
If you do it right, you only need 1 attempt. 1.5 is just showing off
Do you have 3 arms?
Maybe he is juggling behind his back as well?
FOOTBALL! (The real one)
Do you mean the one where they touch the ball with their feet?
 
I play some tennis, play guitar, can draw pretty well, used to be amazing at origami and yo-yos, and I can do just about anything with cards/poker chips (magic, owning in poker, throwing, and chip tricks)
 
"skill games". Could you please give me an example of a "game" that does not require "skill"? Technically even sitting down requires skills.

For me, "skill game" is not defined as "a game that requires skill" because that is a stupid definition. Someone with literally no skill at all would not be able to reach the keyboard. I define "skill game" as "a game where the only things affecting how well you do are skill and luck". So for example games that anyone can beat with enough time input (like most RPGs) are not skill games to me.

That was the upmost, stupidest comment I have ever read. "So for example games that anyone can beat with enough time input are not skill games to me". Idiot. Everything, and I mean absolutely everything takes time input. The only exception to the rule, that everything that anyone is amazingly good at, is through a lot of time input, is savants. Other than that, everything takes huge time-input? .

I guess I should respond to this. What I was talking about was games that, if you start a new game, the only way to do well is to put a huge amount of time into it - you can't get anywhere near the best possible scores from the beginning, no matter how good you are. Play an RPG/MMORPG to see what I mean: no matter HOW good you are at the game, it will take you hours to reach a high enough level that you stand any chance at all of beating a difficult boss or player, or completing a difficult quest. In these types of games it is more important to invest a lot of time into your saved file (your character) than to just be good at the game.

On the other hand, a "skill game" for me is a game that you can pick up and, even if there is no saved data, it is possible to do extremely well from the beginning if you are good at the game. Of course you have to put in time input to get the skill, but you don't have to put a lot of time into that particular file. A really good example of this is, well, the Rubik's Cube. I can pick up any Rubik's Cube and, assuming it turns well enough, solve it in under 20 seconds. I don't need to spend hours playing with that particular cube; my skill is enough to get a good result.

So, the difference is, although getting good results in both types of games requires time input (as it should), in a skill game an experienced player can just sit down and get a good result, whereas in the other type of game even an experienced player will have to put a lot of time into theirr saved file before the game will *let* them get a good result.
 
Last edited:
Back
Top