WTF

Oh and by the way, of the 42 f2l cases only 9 use more than 8 moves excluding setup which is less than a 4th and most of the longer ones could be done more effectively but they are done the longer way because it is more finger friendly. So more than 3/4ths of the time he should be 8 or less.
 
they are done the longer way because it is more finger friendly

This may or may not be true for each case (wide turns and what not can make some ugly things pretty finger tricky sometimes), but I think the real reason they are done the longer way by most is because the longer way is more intuitive, and so many people go on and on to new people about how they should do F2L intuitively. A lot of people have not even tried shorter less intuitive algs to see if they like them or not; doing it intuitively (read, with higher movecount sometimes) is simply easier.
 
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don't follow this, a few of my f2l pairs take 10+ moves and I average ~10 for f2l (including cross.)
There's no need to give yourself strict rules to follow at this point. Now, if you find yourself taking a lot of time on a particular f2l case then you should go to the [wiki]f2l[/wiki] wiki and find some alternatives.

Is the 10 you describe here ten moves for cross and f2l separately i.e. 10 moves for cross and 10 for each f2l pair totaling 50 for the first 2 layers? If so, you must have an amazing turning speed for your average. Or do you mean 10 seconds for f2l and cross?
 
Is the 10 you describe here ten moves for cross and f2l separately i.e. 10 moves for cross and 10 for each f2l pair totaling 50 for the first 2 layers? If so, you must have an amazing turning speed for your average. Or do you mean 10 seconds for f2l and cross?

He means 10 seconds for f2l and cross. The cross itself should never take 10 moves even if you are doing it suboptimally to provide a better fingertrick. And he also did not mean every single pair takes 10 moves either, just that a few cases will take that many moves.
 
This may or may not be true for each case (wide turns and what not can make some ugly things pretty finger tricky sometimes), but I think the real reason they are done the longer way by most is because the longer way is more intuitive, and so many people go on and on to new people about how they should do F2L intuitively. A lot of people have not even tried shorter less intuitive algs to see if they like them or not; doing it intuitively (read, with higher movecount sometimes) is simply easier.

I agree that learning f2l intuitively is a very important part of a speedcuber's learning process, but there are certain cases where algs can be helpful and quicker. As to your comment about the higher movecount being because it is how most do it intuitively, I would have to disagree. In this case from the f2l wiki: http://www.speedsolving.com/wiki/images/4/41/F2L32.png case 32, I would not have thought to make these moves because it would seem longer in my head and less intuitive, however in reality it is faster and thus I use it.
 
He means 10 seconds for f2l and cross. The cross itself should never take 10 moves even if you are doing it suboptimally to provide a better fingertrick. And he also did not mean every single pair takes 10 moves either, just that a few cases will take that many moves.

If figured, I was going to say that he could give felik's a run for his money on tps if he had an average of 14 seconds with that many moves for f2l
 
The point jorghi is that you should, at some point within the next month or so try to make sure that you do your f2l pairs as effectively as possible. The earlier you do this the better so that you don't form bad habits.

With that being said, don't try and learn multiple f2l cases at once, learn the hard ones maybe 2 at a time and make sure that you integrate them EVERY time even if it slows you down. Eventually it will become habit. Additionally, I don't know if you are practicing with a timer every time, but if you are, you should put away the timer and try to go slow for a day or two making sure that you solve the f2l pairs as effectively as possible. When you pick up the timer again your times will almost certainly go down.
 
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