solve on face do F2L do another and do F2L round the edges keep doing that till you have 6 faces done then use the beginners 3*3 method for the rest FRIDRICH DOES NOT WORK
Obv Note: his LL is EO>EP>CO>CP (easy algs for edges, comms for corners). But most people use EO>CO>EP>CP for speedsolving. Easy does not typically mean fast.
Just the regular layer by layer methode, make a face then solve the edges that you belong to the corners you solved and repeat this to an adjacent side.