waffle=ijm
Waffo
r U2 r U2 r' U2 r U2 l' U2 r U2 r' U2 M r' U2 r'
this is sub-3 able.
this is sub-3 able.
Like what Syuhei does? Any tips on recognition? I tried it once, it took me ages to figure out whether it was just an edge flip or double parity :fpWow I think I might switch to: OLL, solve parities if there are any, PLL. (Instead of OLL parity if any, OLL, PLL parity if any, PLL.
I'm not sure I agree with your title, but:
http://www.speedsolving.com/forum/showpost.php?p=239386&postcount=5
r' U R U (r' U2)3 r2 U R' U' r2 U' R' U r'
Click and watch?I never know for sure with your algs to slice or not to slice.
Click and watch?I never know for sure with your algs to slice or not to slice.
reThinking the Cube,
I actually was on the same page you were on. You and I do see eye to eye. And thanks for your appreciation! Well, if you really want me to try to find the "dirtiest" alg that does what you want, I will try. I will not use a computer in my attempts (I refuse to).
Or you can just use K4
There is no need for a parity algorithm to be used before the last slot. It is pointless. There are a large amount of people with official sub-50 solves. As far as I know, they all use a form of reduction. They don't need a new parity algorithm to get fast. They get fast by practise. A new parity algorithm that messes up your last layer is not a 'new standard.' It is pointless.These algorithm(s) are destined to become the new standards for flipping single edgepairs.
A new parity algorithm that messes up your last layer is not a 'new standard.' It is pointless.
That is, although I'm not convinced by cmowla's proof, I don't think there is likely to be a parity alg that is "faster, quicker, and cheaper than what we have now" - and even if there is, I really don't think it will be by very much.
I'm not saying you should completely stop looking, but don't think your idea is going to substantially change how 4x4 solves are done.
This new algorithm should also be simpler, and hopefully much easier to learn. Try teaching the 4x4x4 solve to someone not familiar with these parity algs, and then come back and tell me this won't make much of a difference. The existing parity algs are relatively hard for most to learn and master.
deadalnix, if you really understood how brief pure "edge flip" algorithms are formed, you wouldn't be soooo arrogant!
It can't get any simpler than that. If you want more of a proof, deadalnix, find the shortest pure edge flip in the world (in block quarter turn moves) by hand, and then we will talk.
This new algorithm should also be simpler, and hopefully much easier to learn. Try teaching the 4x4x4 solve to someone not familiar with these parity algs, and then come back and tell me this won't make much of a difference. The existing parity algs are relatively hard for most to learn and master.
You are clearly not familiar with Dan Cohen's parity song.
You are clearly not familiar with Dan Cohen's parity song.