StachuK1992
statue
And he'd like to document it.
I'm sorry, but I just had to.
This really seems like an interesting method.
Alg count affects fingering because where there are more algs you'll have more scenarios to learn fingering for.
You read it wrong. What I'm saying is that for about an hour or two per week (on average), I find I can finger extremely fast regardless of the scenarios that I encounter.
Examples, please.And I have found more complex ways to combine algorithms, for example, in some cases I can do a few steps of one alg, then the entire next alg, then the remaining portion of the previous alg.
Examples, please.
You said many algs makes it hard to turn fast.
You said this is because you have to learn 'fingering' for the many algs.
I'm saying that if you know the algs, you already know the fingering - so this isn't why many algs make it hard to turn fast.
You should really give qqtimer a try. It's nice to have accuracy in your times, plus there are a lot more options and better statistics than cubetimer.At one time I was averaging about 15 seconds based on a hand clock, though I didn't have a working digital timer on me so I can't say for sure that its a new best average.
I think he means burst tps during an algorithm, which is not bad considering he doesn't use the most modern-style fingertricks.You said somewhere that you could turn 8 times per second with this method, Tony. Did I misunderstand that? 8 TPS?